Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 9093352855168647394 62639 hawla the Necromancer (level 14, -5/82 HPs) Began as a Deep Elf Necromancer on Aug 9, 2021. Was an Elder of Ashenzari. Slain by a death yak (23 damage) ... on level 6 of the Lair of Beasts on Aug 10, 2021. The game lasted 02:20:22 (29994 turns). hawla the Necromancer (Deep Elf Necromancer) Turns: 29994, Time: 02:20:23 Health: -5/82 AC: 14 Str: 5 XL: 14 Next: 65% Magic: 3/34 EV: 18 Int: 32 God: Ashenzari [****..] Gold: 1022 SH: 8 Dex: 21 Spells: 14/41 levels left rFire . . . SeeInvis + g - +1 trident "Share My Anxiety" {pain, rC+, Fort, Elem} (curse) rCold + + + Faith . m - +2 buckler of the Perceptive Seeker {rC+, Bglg, Fort} (curse) rNeg . . . Spirit . q - +4 skin of Zhor {*Englaciate rC+++ SInv, Comp, Melee} (curse) rPois . Reflect . H - +2 helmet of Ashenzari's Sorrow {Comp, Elem} (curse) rElec . Harm . s - +0 cloak rCorr . Rampage . D - +0 pair of gloves Will +.... Clarity + J - +2 pair of boots "Regret of Ashenzari" {Fly, Alch, Evo} (curse) Stlth ++++...... o - amulet of regeneration HPRegen 1.23/turn p - ring "Prison of the Heavens" {Dex+6, Melee, Elem} (curse) MPRegen 0.24/turn f - ring "Apathy of Ashenzari" {Int+6, Comp, Alch} (curse) @: flying A: no striking features a: Renounce Religion, Shatter the Chains You were on level 6 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 3 branches of the dungeon, and saw 21 of its levels. You also visited: Ossuary. You collected 1269 gold pieces. You spent 247 gold pieces at shops. Inventory: Hand Weapons g - the cursed +1 trident "Share My Anxiety" (weapon) {pain, rC+, Fort, Elem} (You found it on level 3 of the Lair of Beasts) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Missiles d - a curare-tipped dart n - 34 boomerangs r - 19 javelins v - 31 poisoned darts (quivered) z - 4 throwing nets C - 5 boomerangs of dispersal Armour m - the cursed +2 buckler of the Perceptive Seeker (worn) {rC+, Bglg, Fort} (You acquired it on level 3 of the Dungeon) It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Fortitude: Armour and Shields. q - the cursed +4 skin of Zhor (worn) {*Englaciate rC+++ SInv, Comp, Melee} (You found it on level 5 of the Lair of Beasts) It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. s - a +0 cloak (worn) D - a +0 pair of gloves (worn) H - the cursed +2 helmet of Ashenzari's Sorrow (worn) {Comp, Elem} (You bought it in a shop on level 4 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. J - the cursed +2 pair of boots "Regret of Ashenzari" (worn) {Fly, Alch, Evo} (You found it on level 9 of the Dungeon) It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Evocations: Evocations. Jewellery f - the cursed ring "Apathy of Ashenzari" (right hand) {Int+6, Comp, Alch} (You acquired it on level 3 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). It has a curse which improves the following skills: Companions: Summonings and Necromancy. Alchemy: Poison Magic and Transmutations. i - a +4 ring of protection o - an amulet of regeneration (around neck) p - the cursed ring "Prison of the Heavens" (left hand) {Dex+6, Melee, Elem} (You found it on level 4 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Wands h - a wand of charming (11) A - a wand of iceblast (2) M - a wand of flame (12) Scrolls a - 2 scrolls of magic mapping E - a scroll of holy word G - 4 scrolls of amnesia Potions b - a potion of berserk rage c - a potion of heal wounds e - 4 potions of invisibility j - 11 potions of curing k - 2 potions of brilliance l - 2 potions of resistance u - 7 potions of ambrosia w - 5 potions of haste x - 4 potions of might B - a potion of mutation F - 4 potions of flight Skills: + Level 7.6 Fighting + Level 3.7(7.9) Polearms - Level 7.8(11.7) Staves - Level 3.0 Throwing - Level 0.4(1.6) Armour - Level 8.0 Dodging - Level 6.0 Stealth - Level 3.1(6.1) Shields + Level 14.3 Spellcasting - Level 4.8(7.0) Conjurations - Level 3.8(7.9) Summonings + Level 18.7(22.3) Necromancy - Level 0.2(1.3) Air Magic - Level 2.4(6.0) Earth Magic - Level 0.2(1.1) Poison Magic - Level 2.0(3.7) Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Agony Necr 100% N/A 0% 5 b - Vampiric Draining Necr 52% 2d13 0% 3 c - Animate Dead Necr 52% N/A 0% 4 d - Searing Ray Conj 100% 3d7 1% 2 e - Call Imp Summ 65% N/A 1% 2 f - Mephitic Cloud Conj/Pois/Air 43% N/A 1% 3 g - Summon Mana Viper Hex/Summ 49% N/A 10% 5 h - Summon Guardian Gole Hex/Summ 49% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 100% N/A 0% 1 Pain Necr 100% 1d9 0% 1 Beastly Appendage Tmut 52% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 100% 2d20 1% 1 Passwall Tmut/Erth 35% N/A 1% 2 Borgnjor's Revivificati Necr 52% N/A 1% 8 Slow Hex 24% N/A 2% 2 Wereblood Tmut 26% N/A 2% 2 Summon Ice Beast Ice/Summ 50% N/A 3% 4 Frozen Ramparts Ice 54% 1d7 4% 3 Spider Form Tmut/Pois 14% N/A 4% 3 Fulminant Prism Conj/Hex 23% 3d13 4% 4 Iskenderun's Mystic Bla Conj/Tloc 46% 2d10 4% 4 Lee's Rapid Deconstruct Erth 28% 3d16* 4% 5 Confusing Touch Hex 24% N/A 5% 3 Gell's Gravitas Tloc 12% N/A 5% 3 Teleport Other Tloc 24% N/A 5% 3 Ice Form Ice/Tmut 26% N/A 16% 4 Death's Door Necr 52% N/A 21% 9 Yara's Violent Unravell Hex/Tmut 12% 3d7 43% 5 Monstrous Menagerie Summ 32% N/A 54% 7 Spellforged Servitor Conj/Summ 31% N/A 58% 7 Orb of Destruction Conj 30% 9d12 67% 7 Necromutation Tmut/Necr 38% N/A 75% 8 Dispersal Tloc 12% N/A 95% 6 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:5 Lair (6/6) D:8 Shoals (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:9 Vaults (0/5) D:13 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ! D:4 ?[ D:11 ! Annotations: D:3 1 runed translucent door, candlesan's ghost, weakling PaMo D:7 3 runed translucent doors, komi's ghost, amateur FoMo Message History The death yak gores you! The komodo dragon misses you. The death yak gores you. Your crimson imp hits the death yak but does no damage. Your crimson imp hits the death yak but does no damage. Your white imp hits the komodo dragon but does no damage. The death yak gores you but does no damage. You block the rime drake's attack. The komodo dragon bites your white imp! The death yak gores the death yak!! The death yak gores itself! The death yak closely misses you. Your crimson imp blinks! Casting: Vampiric Draining (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, ally target) You draw life force from the komodo dragon! You feel life coursing into your body! Your white imp closely misses the komodo dragon. The death yak gores you!! Your crimson imp hits the death yak. The rime drake barely misses you. You block the death yak's attack. The komodo dragon bites you! The death yak gores you but does no damage. Unknown command. Casting: Vampiric Draining (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead, ally target) You draw life force from the komodo dragon!! You kill the komodo dragon! You feel life coursing into your body. The rime drake breathes ice at you. The flash freeze misses you. The flash freeze hits your white imp!! Your white imp partially resists. Your white imp dies! Your crimson imp hits the death yak but does no damage. The death yak gores you! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the death yak. The death yak closely misses you. You block the rime drake's attack. The death yak gores you!! You die... ,,* * , ,,,,, * ,,,, ,, * #..P#...PP ,, ,, ,, ,, ,**#......PPP , , , ,,, ,,. , *.......... ,,* , * , , *.. ###........., *, , , ,, ...#..........., *, , , ,*,,, ............... ,, #....5Y†.8....., , ,, *......Y@Y....P.,,,, , ,* , * P.....k