Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 6437793203434693606 52 hawla the Grave Robber (level 3, -1/20 HPs) Began as a Deep Elf Necromancer on Aug 22, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (1748 turns). hawla the Grave Robber (Deep Elf Necromancer) Turns: 1748, Time: 00:04:25 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 60% Magic: 0/10 EV: 10 Int: 20 God: Gold: 31 SH: 0 Dex: 15 Spells: 5/9 levels left rFire . . . SeeInvis . f - +2 dagger (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: brilliant, very slightly contaminated, constricted A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons f - a +2 dagger of pain (weapon) Missiles c - 11 poisoned darts (quivered) Armour a - a +0 robe (worn) Potions g - a potion of haste h - a potion of curing {unknown} i - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting - Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 17% 2d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 70% N/A 1% 1 Animate Dead Necr 17% N/A 17% 4 Agony Necr 35% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Terence Message History The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded) You draw life force from Terence. You feel life coursing into your body. Terence hits you with a +0 trident. The ball python bites you. The ball python constricts you. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You feel much better. The ball python barely misses you. The ball python constricts you. Terence hits you with a +0 trident! Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded) You draw life force from Terence! You feel life coursing into your body. The ball python bites you. The ball python constricts you. Terence hits you with a +0 trident. The ball python misses you. The ball python constricts you. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python constricts you. As you read the scroll of identify, it crumbles to dust. g - a potion of haste Terence hits you with a +0 trident. You die... ##....................... ........#................ ......................... _........................ .............#'#........8 ...........###.###.....8. ........(##......#......8 ####.....##.............. #......@##........#..... #....(.S@.........#..... #...(............##..... #....................... #.(.(................... #...$.......>........... ####.....###............ ###.... ####.....##.. #.....##.. You could see Terence and a ball python. Vanquished Creatures An adder (D:2) A gnoll (D:1) A worm (D:2) A dart slug (D:2) 3 ball pythons (D:1) 3 bats 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins 4 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:2) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached skill level 1 in Fighting 226 | D:1 | Reached skill level 1 in Throwing 226 | D:1 | Reached XP level 2. HP: 12/16 MP: 4/8 555 | D:1 | Reached skill level 5 in Necromancy 993 | D:1 | Reached XP level 3. HP: 17/20 MP: 6/9 997 | D:1 | Learned a level 3 spell: Vampiric Draining 1404 | D:2 | Found a faded altar of an unknown god. 1622 | D:2 | Noticed Terence 1680 | D:2 | Found a shimmering altar of Xom. 1748 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, chequers_garden D:2: layout_basic, basic_altar, chequers_ecumenical_altar_simple_redux, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Throwing | 1 | 1.0 Necromancy | 5 | 5.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Dagger || 7 Throw: Dart || 7 Cast: Pain || 33 Vampiric Draining || 5 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 3 Armor: Robe || 5 Dodge: Dodged || 14