Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12020211566529209837 47 hawla the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Apr 20, 2022. Slain by Terence ... wielding a +0 mace (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1532 turns). hawla the Conjurer (Draconian Conjurer) Turns: 1532, Time: 00:02:50 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 48% Magic: 3/6 EV: 12 Int: 20 God: Gold: 55 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 dagger (speed) rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn e - ring of protection from cold MPRegen 0.10/turn (no ring) @: hasted, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (weapon) Jewellery e - a ring of protection from cold (left hand) Scrolls a - a scroll of teleportation {unknown} b - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} Potions g - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace. Terence misses you. Terence misses you. Terence says, "You're history." Terence hits you but does no damage. Terence shouts, "Now you die!" There is a stone staircase leading down here. Terence hits you with a +0 mace. A goblin comes into view. It is wielding a +0 club. Terence says, "Did you write a will? You should..." A quokka comes into view. The quokka bites you. The goblin hits you with a +0 club. Terence hits you with a +0 mace. Terence hits you with a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 81% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. The searing ray misses the goblin. The searing ray hits the quokka. You kill the quokka! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Terence hits you with a +0 mace. You die... # #.# # #.# # #.# ####### #.# ......# ########.########## ....... .......gr.........# ####### .#.#####.########.# # #.#####.# #.# # #..@@g†.# #.# ## # ######### #.# .####.... #.# ..†...### # #.# .###### .#. #.# ## #.# #.### # #.################# #.... ## #..............†..# #..## .## #.###.#####.#####.# #..# You could see Terence and a goblin. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) 4 endoplasms (D:1) 4 giant cockroaches A goblin (D:1) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 204 | D:1 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 1460 | D:2 | Noticed Terence 1531 | D:2 | HP: 1/26 [Terence/+0 mace (8)] 1532 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: kennysheep_big_flooded_room, layout_loops_ring, st_stairs_6, moated_statue, solitary_fountain, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Dagger || 14 Punch || 1 Tailslap || 2 Cast: Magic Dart || 45 Searing Ray || 5 Use: Potion || 1 Armor: Skin || 6 Dodge: Dodged || 15