Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8405293728332573517 184 hawla the Chiller (level 5, -7/22 HPs) Began as a Felid Ice Elementalist on May 26, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:12:47 (3760 turns). hawla the Chiller (Felid Ice Elementalist) Turns: 3760, Time: 00:12:49 Health: -7/22 AC: 1 Str: 4 (6) XL: 5 Next: 36% Magic: 9/9 EV: 18 Int: 14 (16) God: Gold: 166 SH: 0 Dex: 16 (17) Spells: 2/8 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Jewellery c - the ring of Happiness {Will- Str+3 Dex+2 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Str: It affects your strength (+3). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Will: It decreases your willpower. j - an amulet of reflection Scrolls a - 2 scrolls of teleportation e - a scroll of fog {unknown} f - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} Potions b - a potion of haste h - a potion of flight {unknown} i - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 4.1 Dodging - Level 3.3 Stealth - Level 0.1 Unarmed Combat - Level 2.2 Spellcasting * Level 1.3 Conjurations + Level 5.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d5 7% 3 c - Searing Ray Conj 10% 2d4 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 14% 1 Beastly Appendage Tmut 2% N/A 24% 1 Call Imp Summ 1% N/A 34% 2 Wereblood Tmut 1% N/A 34% 2 Ozocubu's Armour Ice 17% N/A 7% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Hailstorm Conj/Ice 11% 3d5 50% 4 Spider Form Tmut/Pois 1% N/A 56% 3 Summon Guardian Golem Hex/Summ 1% N/A 56% 3 Fulminant Prism Conj/Hex 1% 3d6 87% 4 Orb of Destruction Conj 2% 9d5 100% 7 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The wall freezes the scorpion. The wall freezes the scorpion. Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded, 74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The frozen ramparts melt away. The scorpion barely misses you. The scorpion stings you. Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You start resting. Magic restored. You start resting. HP restored. You slide downwards. The hatch slams shut behind you. An orc priest and an orc come into view. An adder and an orc priest come into view. The orc priest shouts! x2 An orc comes into view. It is wielding a +0 club. Found a whip. The adder hisses angrily. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.##'# ###.#.### #..... .#.# .#.... .#.# .#.).... # ##.#.###. .#...... #........). .#...### # #.#........ .##..#######.#o#.oS..# .#..............oo...# .#..............@###.# .#......<..........#.#.### .#....#.####..:..........# g#..>......#.#####.#.##### .#..#.#..#.#.......#.# .#..#.#............#.# .#..#.##.#.##.####.#.# .#..#..............#.# .#..#..#.#.######..#.# You could see 2 orc priests, an adder and 2 orcs. Vanquished Creatures A black bear (D:4) A necrophage (D:4) A jelly (D:4) 2 adders An adder skeleton (D:4) A worm (D:3) 3 orcs A bat (D:3) A giant cockroach (D:1) 3 goblins 9 hobgoblins 2 jackals (D:4) A kobold (D:1) 2 quokkas 5 ball pythons 2 frilled lizards 4 rats (D:2) 40 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 3 toadstools (D:2) 4 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Felid Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 456 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 546 | D:1 | Reached skill level 4 in Ice Magic 705 | D:1 | Found a faded altar of an unknown god. 1099 | D:2 | Identified the ring of Happiness {Will- Str+3 Dex+2 SInv} 1624 | D:2 | Noticed Sigmund 2542 | D:3 | Reached XP level 3. HP: 14/14 MP: 7/7 2546 | D:3 | Learned a level 3 spell: Frozen Ramparts 2831 | D:3 | Found a hide-covered altar of Uskayaw. 3132 | D:4 | Noticed a necrophage 3146 | D:4 | Killed a necrophage 3147 | D:4 | Reached skill level 5 in Ice Magic 3147 | D:4 | Reached XP level 4. HP: 13/18 MP: 1/8 3155 | D:4 | Reached XP level 5. HP: 16/21 MP: 1/9 3158 | D:4 | Learned a level 2 spell: Searing Ray 3394 | D:4 | HP: 1/31 [scorpion (10)] 3395 | D:4 | Succumbed to a scorpion's poison 3396 | D:4 | Reached XP level 4. HP: 0/27 MP: 8/8 3407 | D:4 | Noticed a black bear 3413 | D:4 | Killed a black bear 3414 | D:4 | Reached skill level 1 in Fighting 3414 | D:4 | Reached skill level 1 in Conjurations 3414 | D:4 | Reached XP level 5. HP: 11/22 MP: 0/9 3760 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, shapermc_ecumenical_altar_flowoftime, lemuel_another_geyser D:2: minmay_diamond_boxcup, layout_basic, minmay_gold_behind_fungi, uniq_sigmund D:3: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, hangedman_decor_points, chequers_serial_rivers_room_a D:4: layout_basic, minmay_stone_trees_medium, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Ice Magic | 4 5 | 5.6 Dodging | 3 4 | 4.1 Fighting | 1 | 1.0 Conjurations | 1 | 1.3 Unarmed Combat | | 0.1 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 78 | 9 || 87 Bite | 7 | || 7 Punch | 1 | || 1 Cast: Freeze | 25 | 3 || 28 Frozen Ramparts | 7 | 3 || 10 Searing Ray | | 4 || 4 Use: Scroll | 1 | || 1 Potion | | 4 || 4 Stab: Sleeping | 5 | || 5 Armor: Skin | 7 | || 7 Dodge: Dodged | 80 | 23 || 103