Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 18055763298067120192 54 hawla the Conjurer (level 3, -15/28 HPs) Began as a Deep Elf Conjurer on June 7, 2022. Demolished by a gnoll ... wielding a +1 whip of electrocution (16 damage) ... on level 2 of the Dungeon. The game lasted 00:05:05 (976 turns). hawla the Conjurer (Deep Elf Conjurer) Turns: 976, Time: 00:05:06 Health: -15/28 AC: 21 Str: 6 XL: 3 Next: 66% Magic: 6/10 EV: 2 Int: 22 God: Gold: 23 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (melded) Potions e - a potion of lignification f - a potion of flight Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 3.7 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You see here an adder corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll hits you with a +0 flail. The gnoll misses you. The gnoll hits you with a +0 flail. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of electrocution (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll completely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Really quaff the potion of lignification? You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The kobold throws a stone. The stone hits you but does no damage. The gnoll barely misses you. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of electrocution (moderately wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... +. +.# ##### #..##...##### #........... #.........# ####.........### #.....g.>......## #...g♣K....##..##### ##..)##...####g....# ....... ##.## #.....# ...##.. #.# #..†).# .. ... #.# #.....# # ..#. #.# #....... .#.#. #.# #........ ..#..# #.# #.#...#.. ... ..#...#.. You could see 2 gnolls and a kobold. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) 6 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 5 goblins 4 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A bat (D:2) A frilled lizard (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 183 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Reached skill level 5 in Conjurations 662 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 972 | D:1 | Learned a level 2 spell: Searing Ray 976 | D:2 | HP: 1/28 [gnoll/+1 whip of electrocution (2)] 976 | D:2 | Demolished by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, kennysheep_generic_room_7 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.7 Stealth | | 2.5 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 63 Searing Ray || 2 Use: Scroll || 4 Potion || 1 Armor: Robe || 1 Skin || 2 Dodge: Dodged || 17