Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7477190404531342696 13817 hawla the Arsonist (level 12, -1/89 HPs) Began as a Meteoran Fire Elementalist on Oct 6, 2022. Was an Elder of Vehumet. Slain by a four-headed hydra (10 damage) ... on level 12 of the Dungeon. The game lasted 00:39:33 (6001 turns). hawla the Arsonist (Meteoran Fire Elementalist) Turns: 6001, Time: 00:39:34 Health: -1/89 AC: 8 Str: 9 XL: 12 Next: 70% Magic: 29/29 EV: 15 Int: 24 God: Vehumet [****..] Gold: 260 SH: 0 Dex: 16 Spells: 17/35 levels left rFire + . . SeeInvis . b - +5 dagger of the Lonely Violins {protect, Drain rElec rF+} rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +2 robe {Will+} rPois + Reflect . (no helmet) rElec + Harm . a - +1 cloak rCorr . Rampage . i - +1 pair of gloves Will +++.. (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn y - ring of poison resistance MPRegen 0.21/turn h - ring of willpower @: glowing A: sense surroundings 2, otherworldly, glowing, explore regen, clever 1, wild magic 1 a: Renounce Religion You were on level 12 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 1071 gold pieces. You spent 811 gold pieces at shops. Inventory: Hand Weapons b - the +5 dagger of the Lonely Violins (weapon) {protect, Drain rElec rF+} (You found it on level 4 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. J - the +4 dagger of Tuzisma {spect, rElec rPois} (You found it on level 10 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. rPois: It protects you from poison. L - the +9 scimitar "Newtslayer" {flame, rPois SInv} (You bought it in a shop on level 10 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. SInv: It lets you see invisible. Armour a - a +1 cloak (worn) i - a +1 pair of gloves (worn) m - a +2 robe of willpower (worn) Magical Staves u - a staff of earth G - a staff of poison Jewellery h - a ring of willpower (right hand) o - a ring of positive energy p - a ring of positive energy y - a ring of poison resistance (left hand) B - an amulet of reflection Wands r - a wand of polymorph (7) C - a wand of quicksilver (3) H - a wand of mindburst (29) Scrolls c - 6 scrolls of amnesia d - 6 scrolls of teleportation g - 2 scrolls of brand weapon k - a scroll of magic mapping s - a scroll of silence x - a scroll of poison D - a scroll of identify F - a scroll of enchant armour Potions e - 2 potions of mutation f - 7 potions of attraction j - 3 potions of flight l - 2 potions of magic n - 2 potions of invisibility {unknown} t - a potion of ambrosia v - a potion of haste z - 2 potions of degeneration {unknown} A - a potion of resistance {unknown} E - a potion of might {unknown} I - a potion of curing K - a potion of brilliance Skills: + Level 3.1 Fighting + Level 0.9 Short Blades + Level 6.2 Dodging - Level 1.4 Stealth + Level 12.0 Spellcasting + Level 10.9 Conjurations + Level 1.7 Necromancy + Level 13.5 Fire Magic + Level 5.8 Ice Magic + Level 1.5 Earth Magic + Level 1.6 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Flame Wave Conj/Fire 76% 2d17 1% 4 d - Hailstorm Conj/Ice 63% 3d13 1% 4 e - Apportation Tloc 36% N/A 7% 1 f - Vampiric Draining Necr 29% 2d8 10% 3 g - Ignite Poison Fire/Tmut/Pois 46% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Conj/Fire 76% 2d9 1% 4 Freeze Ice 100% 1d11 1% 1 Magic Dart Conj 100% 1d8 1% 1 Conjure Flame Conj/Fire 76% 6-21 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Inner Flame Hex/Fire 57% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 41% N/A 1% 3 Necrotise Necr 100% 1d9 3% 1 Sublimation of Blood Necr 29% N/A 5% 2 Irradiate Conj/Tmut 26% 3d20 5% 5 Beastly Appendage Tmut 36% N/A 7% 1 Summon Small Mammal Summ 72% N/A 7% 1 Call Imp Summ 18% N/A 10% 2 Wereblood Tmut 18% N/A 10% 2 Spider Form Tmut/Pois 18% N/A 19% 3 Ice Form Ice/Tmut 36% N/A 19% 4 Petrify Tmut/Erth 23% N/A 38% 4 Agony Necr 29% N/A 58% 5 Simulacrum Ice/Necr 21% N/A 86% 6 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 1268 Temple (1/1) D:6 Zot: 525 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Makhleb Qazlal Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:10 ( Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History A four-headed hydra comes into view. Found a stone staircase leading up. The four-headed hydra roars! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - four-headed hydra Aim: a four-headed hydra Attack! Your howler monkey dissolves into shadows! Unknown command. Your troll is no longer petrified. Your howler monkey hits the four-headed hydra. Okay, then. Your howler monkey hits the four-headed hydra! You swap places. Your howler monkey hits the four-headed hydra. Your troll bites the four-headed hydra! Your troll barely misses the four-headed hydra. Your troll claws the four-headed hydra. There is an open door here. Your troll dissolves into shadows! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded, ally target, 90% to hit) Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded, ally target, will become a quicksilver ooze, a spark wasp, or a great orb of eyes, chance to affect: 20%) The four-headed hydra resists with almost no effort. The four-headed hydra attacks as you move away! The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you but does no damage. The four-headed hydra bites you! You die... #........ ,, , #.....<., , ,,,,** * , #...... , ,* * .... > , , , #'##** ** #..## ##.h# ####D####### #...@......### ##### #..........'.# #.... #.....|....#.# #.... #..........#.####.... #..........#....#.... #..........####...... #..........# ###.... #..........# #.... #..........# #.... You could see a four-headed hydra (ally target) and a friendly howler monkey (summoned). Vanquished Creatures A two-headed ogre (D:11) Lodul (D:11) 2 skeletal warriors Pikel (D:5) Maurice (D:8) An unseen horror (D:8) A gargoyle (D:11) 4 kobold demonologists Psyche (D:11) A komodo dragon (D:11) A hornet (D:7) A vampire (D:11) 2 wyverns A basilisk (D:11) 15 yaks (D:9) A steam dragon (D:9) 2 acid dragons An orc warrior (D:10) 2 ice beasts A sky beast (D:7) 7 ogres (D:11) 3 centaurs 3 lemures A phantom (D:5) 5 kobold brigands 2 bullfrogs A necrophage (D:7) A gnoll sergeant (D:9) 2 scorpions (D:6) 9 wights 8 killer bees 2 howler monkeys A crimson imp (D:8) 2 gnoll boudas 4 hounds 8 orc priests A jelly (D:7) 4 iguanas 13 orc wizards 11 gnolls 8 adders 2 white imps An ufetubus (D:5) 3 worms (D:3) 2 dart slugs 49 orcs 4 ball pythons 5 bats 7 endoplasms 7 giant cockroaches 3 goblins 3 hobgoblins 4 jackals (D:4) 4 quokkas 22 kobolds 3 rats 256 creatures vanquished. Vanquished Creatures (collateral kills) Jorgrun (D:12) 1 creature vanquished. Vanquished Creatures (others) 311 foxfires 11 plants (D:5) 322 creatures vanquished. Grand Total: 579 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Meteoran Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 100 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/6 214 | D:1 | Reached skill level 4 in Fire Magic 428 | D:1 | Found a faded altar of an unknown god. 500 | D:1 | Glimpsed the power of Zot. 550 | D:1 | Glimpsed the power of Zot. 678 | D:2 | Learned a level 2 spell: Scorch 717 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/8 988 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 1157 | D:2 | Learned a level 4 spell: Flame Wave 1219 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/11 1515 | D:4 | Reached skill level 5 in Fire Magic 1562 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/12 1580 | D:4 | Found a burning altar of Makhleb. 1821 | D:4 | Found a broken altar of Ashenzari. 1824 | D:4 | Found a glowing golden altar of the Shining One. 1843 | D:4 | Reached skill level 6 in Fire Magic 2030 | D:4 | Identified the +5 dagger of the Lonely Violins {protect, | Drain rElec rF+} 2113 | D:5 | Entered Level 5 of the Dungeon 2154 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/13 2232 | D:6 | Reached skill level 7 in Fire Magic 2275 | D:5 | Noticed Pikel 2293 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2293 | D:5 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2300 | D:5 | Reached skill level 5 in Conjurations 2300 | D:5 | Killed Pikel 2301 | D:5 | Reached skill level 1 in Fighting 2301 | D:5 | Reached skill level 8 in Fire Magic 2301 | D:5 | Reached XP level 8. HP: 30/59 MP: 8/16 2319 | D:5 | Reached skill level 5 in Spellcasting 2361 | D:5 | Gained mutation: You passively map the area around you. | [Meteoran growth] 2361 | D:5 | Reached XP level 9. HP: 53/64 MP: 10/18 2363 | D:5 | Reached skill level 9 in Fire Magic 2706 | D:6 | Reached skill level 1 in Earth Magic 2706 | D:6 | Reached skill level 1 in Evocations 2724 | D:6 | Found a staircase to the Ecumenical Temple. 2761 | Temple | Entered the Ecumenical Temple 2819 | Temple | Became a worshipper of Vehumet 3111 | D:6 | Found a shadowy altar of Dithmenos. 3111 | D:6 | Found a blossoming altar of Fedhas. 3196 | D:6 | Found an ornate altar of the Wu Jian Council. 3234 | D:7 | Learned a level 4 spell: Hailstorm 3239 | D:7 | Reached skill level 10 in Fire Magic 3359 | D:7 | Reached skill level 1 in Ice Magic 3361 | D:7 | Reached * piety under Vehumet 3361 | D:7 | Offered knowledge of Sandblast by Vehumet. 3490 | D:7 | Noticed a hornet 3495 | D:7 | Killed a hornet 3496 | D:7 | Reached XP level 10. HP: 73/73 MP: 13/20 3859 | D:8 | Offered knowledge of Poisonous Vapours by Vehumet. 3860 | D:8 | Reached skill level 5 in Dodging 3883 | D:8 | Noticed Maurice 3889 | D:8 | Killed Maurice 3889 | D:8 | Reached ** piety under Vehumet 3979 | D:8 | Found a glowing silver altar of Zin. 3987 | D:8 | Killed an unseen horror 3988 | D:8 | Reached skill level 11 in Fire Magic 3994 | D:8 | Learned a level 1 spell: Apportation 4163 | D:8 | Learned a level 3 spell: Vampiric Draining 4189 | D:8 | Reached skill level 1 in Necromancy 4550 | D:9 | Reached XP level 11. HP: 65/80 MP: 13/24 4551 | D:9 | Offered knowledge of Ignite Poison by Vehumet. 4598 | D:9 | Reached skill level 12 in Fire Magic 4603 | D:9 | Reached *** piety under Vehumet 4608 | D:9 | Learned a level 3 spell: Ignite Poison 5234 | D:10 | Entered Level 10 of the Dungeon 5234 | D:10 | Found Ciefic's Weapon Emporium. 5342 | D:10 | Offered knowledge of Sticky Flame by Vehumet. 5367 | D:10 | Found an opulent altar of Gozag. 5443 | D:10 | Identified the +4 dagger of Tuzisma {spect, rElec rPois} 5514 | D:10 | Noticed an orc knight 5561 | D:11 | Noticed Lodul 5563 | D:11 | Reached skill level 10 in Spellcasting 5580 | D:11 | Noticed a two-headed ogre 5603 | D:11 | Killed a two-headed ogre 5604 | D:11 | Reached skill level 10 in Conjurations 5638 | D:11 | Noticed Psyche 5644 | D:11 | Killed Psyche 5645 | D:11 | Reached XP level 12. HP: 81/88 MP: 11/27 5734 | D:11 | Killed Lodul 5734 | D:11 | Reached **** piety under Vehumet 5735 | D:11 | Reached skill level 13 in Fire Magic 5849 | D:10 | Bought the +9 scimitar "Newtslayer" {flame, rPois SInv} for | 811 gold pieces 5926 | D:11 | Noticed a skeletal warrior 5928 | D:11 | Noticed a skeletal warrior 5929 | D:11 | Noticed a skeletal warrior 5930 | D:11 | Reached skill level 5 in Ice Magic 5931 | D:11 | Killed a skeletal warrior 5947 | D:12 | Killed a skeletal warrior 5966 | D:12 | Noticed Jorgrun 5979 | D:12 | HP: 4/89 [constriction (1)] 5979 | D:12 | Killed Jorgrun 5992 | D:12 | Noticed a four-headed hydra 6001 | D:12 | Slain by a four-headed hydra Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic D:3: layout_rooms D:4: layout_loops_ring, mainiacjoe_overflow_small_starburst, nicolae_overflow_squiral, minmay_crystal_water D:5: layout_cave_pools, serial_bayou_lagoon_a, uniq_pikel D:6: layout_rooms, nicolae_wu_jian_immortal_techniques, nicolae_overflow_two_pavilions, temple_pool_b, due_unseen_surprise D:7: layout_cave_pools, nicolae_titane D:8: layout_rooms, mainiacjoe_overflow_cross_hatched, minmay_fire_ice_demons, uniq_maurice D:9: layout_basic, item_on_display_a D:10: layout_basic, nicolae_gozag_seed_capital, mainiacjoe_overflow_two_lobes, david_orc_5, serial_shops, shop, amcnicky_mini_corridor_feature, uniq_erolcha D:11: layout_gridville, erik_lair_dragon, uniq_psyche, uniq_harold, uniq_lodul D:12: layout_roguey, uniq_jorgrun, uniq_nergalle Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fire Magic | 4 5 6 8 10 11 12 13 | 13.5 Spellcasting | 3 4 5 6 8 10 12 | 12.0 Dodging | 3 4 5 6 | 6.2 Conjurations | 2 3 4 5 7 8 10 | 10.9 Fighting | 1 2 3 | 3.1 Earth Magic | 1 | 1.5 Evocations | 1 | 1.6 Ice Magic | 3 4 5 | 5.8 Necromancy | 1 | 1.7 Short Blades | | 0.9 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 15 | 11 | | || 26 Dagger | | | 57 | 17 || 74 Cast: Foxfire | 36 | 56 | 40 | 54 || 186 Scorch | 9 | 33 | 15 | 43 || 100 Flame Wave | | 1 | 15 | 33 || 49 Hailstorm | | | 2 | 33 || 35 Evoke: Wand | | | | 3 || 3 Use: Scroll | 4 | 6 | 1 | 13 || 24 Potion | | 1 | 6 | 3 || 10 Armor: Robe | 14 | 6 | 40 | 36 || 96 Dodge: Dodged | 19 | 20 | 56 | 52 || 147