Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 11322748040903898340 10 hawla the Gusty (level 2, -1/20 HPs) Began as a Meteoran Air Elementalist on Dec 4, 2022. Killed by their own static electricity (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (149 turns). hawla the Gusty (Meteoran Air Elementalist) Turns: 149, Time: 00:01:03 Health: -1/20 AC: 2 Str: 9 XL: 2 Next: 47% Magic: 0/6 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.5 Dodging - Level 1.4 Stealth + Level 2.9 Spellcasting + Level 1.2 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 11% 3-5/arc 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 10% 3 Airstrike Air 7% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 451 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. The jackal is almost dead. The jackal misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal is struck by an arc of lightning! You kill the jackal! You are struck by an arc of lightning. You die... #.[...#### ###### , #........# , #...#. * #.....##.## #...'. #.....##..# * ,,#...#. #.....###.# * ##'### #.....# #†# , #...# ###.....###.## #.<.# #..........†.## #...# #..........@..# * ###### #.............##### , #. #..........##...#.+, +. #######....####...# * , #. #....# ###.##+####### #....# #........... #....######.####.#.#.. #....#...........#.#.. #....#.####.###..#.#.. There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Meteoran Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 65 | D:1 | Reached skill level 4 in Air Magic 65 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/6 105 | D:1 | Learned a level 2 spell: Static Discharge 148 | D:1 | HP: 1/20 [jackal (2)] 149 | D:1 | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 | ---------------+----+----- Air Magic | 4 | 4.2 Dodging | | 2.5 Stealth | | 1.4 Spellcasting | | 2.9 Conjurations | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 6 Punch || 1 Cast: Shock || 20 Static Discharge || 1 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 21