Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 6544912046959511160 37 hawla the Chiller (level 3, -2/39 HPs) Began as a Meteoran Ice Elementalist on Feb 21, 2023. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:08 (410 turns). hawla the Chiller (Meteoran Ice Elementalist) Turns: 410, Time: 00:03:08 Health: -2/39 AC: 21 Str: 9 XL: 3 Next: 85% Magic: 0/8 EV: 2 Int: 18 God: Gold: 4 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-2 -> -12), tree-form, freezing walls, glowing A: stationary, stasis, torment immunity, boosted hp, sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls f - 2 scrolls of identify {unknown} g - 2 scrolls of poison {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} e - a potion of curing {unknown} h - a potion of berserk rage {unknown} i - a potion of ambrosia {unknown} Skills: - Level 2.6 Dodging - Level 1.4 Stealth - Level 3.1 Spellcasting + Level 1.0 Conjurations - Level 5.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 c - Searing Ray Conj 12% 2d4 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 11% 1 Summon Small Mammal Summ 8% N/A 16% 1 Ozocubu's Armour Ice 21% N/A 5% 3 Hailstorm Conj/Ice 14% 3d5 41% 4 Call Canine Familiar Summ 2% N/A 43% 3 Summon Guardian Golem Hex/Summ 2% N/A 43% 3 Fulminant Prism Conj/Hex 2% 3d6 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 1990 Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History The scorpion moves out of view. Autopickup disabled for amulets of faith. You drop an amulet of faith. Found 14 gold pieces. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the scorpion. Unknown command. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 74% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The wall freezes the scorpion. The scorpion stings you. The searing ray misses the scorpion. The wall freezes the scorpion. The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. The wall freezes the scorpion but does no damage. The scorpion stings you! The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. You finish channelling your searing ray. The wall freezes the scorpion but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The wall freezes the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... ##.§§§≈§.§... ## #....§._..§§.. * #. #.^^§^..^≈≈.^. ##. #..(≈#...§##^# ... #.§#§§^.^#§#.# * .#. #s≈#§^..≈#^≈.* , #. #.#≈^≈≈.^...# * # #.####..#### , #...s♣.## , ######.# , .# * $# .#* * * < * .., , ## * You could see a scorpion. Vanquished Creatures An adder (D:3) An ufetubus (D:4) 2 dart slugs An orc (D:4) An endoplasm (D:1) A hobgoblin (D:4) 2 quokkas 5 ball pythons 2 bats (D:1) A goblin (D:1) A kobold (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Meteoran Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 63 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/6 185 | D:3 | Reached skill level 5 in Ice Magic 185 | D:3 | Reached XP level 3. HP: 24/26 MP: 3/8 189 | D:3 | Learned a level 3 spell: Frozen Ramparts 271 | D:4 | Learned a level 2 spell: Searing Ray 335 | D:4 | Reached skill level 1 in Conjurations 384 | D:4 | Found a stormy altar of Qazlal. 396 | D:4 | Noticed a scorpion 409 | D:4 | HP: 1/26 [scorpion (6)] 410 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_rooms D:3: layout_loops_corners, shapermc_ecumenical_altar_venn, serial_park_tiny_pond D:4: layout_loops_ring, grunt_qazlal_sundering, ebering_ghost_rock_garden Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Ice Magic | 5 | 5.2 Conjurations | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.4 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 24 Frozen Ramparts || 4 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 14