Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14659695995814045964 65 hawla the Conjurer (level 3, -2/14 HPs) Began as a Felid Conjurer on Apr 9, 2023. Slain by an orc ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (2640 turns). hawla the Conjurer (Felid Conjurer) Turns: 2640, Time: 00:03:58 Health: -2/14 AC: 1 Str: 3 XL: 3 Next: 94% Magic: 3/7 EV: 17 Int: 21 God: Gold: 84 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire + . . SeeInvis + (weapon unavailable) rCold + . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet unavailable) rElec + Harm . (cloak unavailable) rCorr + Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: resistant, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Jewellery c - a +6 ring of intelligence Scrolls d - 2 scrolls of identify {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History (Press . to maintain the ray.) The orc completely misses you. The orc misses you. The searing ray hits the orc. The orc is heavily wounded. The orc completely misses you. The orc barely misses you. The searing ray hits the orc. The orc is severely wounded. The orc hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc misses you. Unknown command. It was a potion of resistance. You feel protected. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Unknown command. Magic courses through your body. The orc misses you. The orc closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (78% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 dagger. You die... #.............~≈..#.≈ #.............#≈≈#### ######## #.............##≈≈≈## .......# #................#≈≈≈ .......# #................#### .......# #...............## # .......######...............##### .......'....+.................... .......######..)@..#.#..........# ...#...........o)................ ...#............#.#.....#..##.... ...##....######.#.......#........ .#.#.....'......#.......#..#.#... .#+#.....#####..#.......#........ .........# #..#.......#.##.#... .........# #..#.......#)#...... ..<......# #..........#.####### You could see an orc. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 2 orcs (D:2) 4 endoplasms 2 giant cockroaches (D:1) 2 goblins 5 hobgoblins 3 jackals (D:2) 2 kobolds 2 quokkas (D:1) A ball python (D:1) 4 bats 2 frilled lizards 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 302 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 305 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Found a faded altar of an unknown god. 457 | D:1 | Reached skill level 4 in Conjurations 1242 | D:2 | Reached XP level 3. HP: 14/14 MP: 0/7 2640 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, ebering_ecumenical_altar_webs, chequers_avenue D:2: layout_basic, chequers_serial_rivers_small_b D:3: layout_basic, grunt_decor_one_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 33 Bite || 2 Cast: Magic Dart || 38 Searing Ray || 17 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 1 Armor: Skin || 5 Dodge: Dodged || 61