Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11221198797424709177 12 hawla the Conjurer (level 2, -3/11 HPs) Began as a Felid Conjurer on Apr 10, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (452 turns). hawla the Conjurer (Felid Conjurer) Turns: 452, Time: 00:00:51 Health: -3/11 AC: 1 Str: 3 XL: 2 Next: 20% Magic: 5/6 EV: 17 Int: 19 God: Gold: 35 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Potions a - a potion of magic b - 3 potions of curing {unknown} Skills: + Level 3.2 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You now have 35 gold pieces (gained 14). You see here a +0 club. b - 3 blue potions (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! Found 10 gold pieces. The rat barely misses you. You barely miss the rat. You bite the rat. You kill the rat! No target in view! An endoplasm comes into view. You see here 10 gold pieces. You scratch the endoplasm but do no damage. The endoplasm barely misses you. You scratch the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You scratch the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You scratch the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #............# #............# #............. #...........# #...........# #...........# #....J......# #.....@.....# # +......$....+ .# #...........# #.## #...........#####...# .....#...............# .....#...............# .....................# .....................### ...................... You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 362 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 367 | D:1 | Learned a level 2 spell: Searing Ray 452 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_tromino_v4_a Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Stealth | | 2.7 Spellcasting | | 2.0 Conjurations | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 26 Bite || 2 Cast: Magic Dart || 12 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 17