Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11025287091673708703 66 hawla the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Jan 11, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:10 (1612 turns). hawla the Conjurer (Draconian Conjurer) Turns: 1612, Time: 00:05:11 Health: -2/26 AC: 5 Str: 15 XL: 3 Next: 96% Magic: 2/6 EV: 12 Int: 20 God: Gold: 61 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Jewellery d - a +6 ring of strength (left hand) Wands f - a wand of paralysis (11) (quivered) g - a wand of roots (3) Scrolls b - 3 scrolls of fear {unknown} c - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions a - a potion of magic e - a potion of might Skills: - Level 2.0 Dodging - Level 1.9 Stealth - Level 2.2 Spellcasting - Level 4.5 Conjurations + Level 2.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Passage of Golubria Tloc 2% N/A 83% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll shouts! The gnoll throws a throwing net. The throwing net closely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +0 whip. The gnoll barely misses you. There are monsters nearby! You hit the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. You see here a throwing net. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Okay, then. Found 7 gold pieces. You see here 7 gold pieces. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... #.##.#.# ##### )..# #.##.#.######...##...# #.............#...# # ####.##.###.#...#(#.# #......###.##.##.#.# #.#.#.#.##.##......# #.#....###.#####.### #.####.# #.#####.# #.####.# #..@gg..# #......# ######### ######## You could see 2 gnolls. Vanquished Creatures 2 gnolls A worm (D:2) 3 dart slugs (D:1) 5 bats (D:1) 2 endoplasms A giant cockroach (D:1) 2 goblins 2 hobgoblins 3 jackals (D:1) 5 kobolds (D:1) 3 quokkas A ball python (D:1) A frilled lizard (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 367 | D:1 | Found a faded altar of an unknown god. 641 | D:1 | HP: 1/20 [gnoll/+0 club (5)] 643 | D:1 | Reached skill level 1 in Evocations 643 | D:1 | Reached XP level 3. HP: 3/26 MP: 0/6 646 | D:1 | Learned a level 2 spell: Searing Ray 1606 | D:2 | HP: 1/26 [gnoll/+0 whip (4)] 1612 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, hellmonk_ecumenical_altar_lost_god, chequers_avenue D:2: layout_loops_cross, grunt_ministairs_14 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Evocations | 1 2 | 2.3 Stealth | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 116 Tailslap || 18 Punch || 4 Cast: Magic Dart || 40 Searing Ray || 9 Use: Potion || 2 Stab: Sleeping || 2 Armour: Skin || 34 Dodge: Dodged || 81