Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 6506709151654747520 152 hawla the Conjurer (level 5, 0/37 (41) HPs) Began as a Draconian Conjurer on Jan 28, 2024. Slain by a wight ... wielding a +0 dire flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:00 (2150 turns). hawla the Conjurer (Draconian Conjurer) Turns: 2150, Time: 00:06:01 HP: 0/37 (41) AC: 5 Str: 9 XL: 5 Next: 11% MP: 0/9 EV: 12 Int: 21 God: Gold: 82 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . e - +4 falchion rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ h - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +4 falchion (weapon) Jewellery h - a ring of willpower (left hand) Scrolls b - 3 scrolls of amnesia d - 2 scrolls of fear f - a scroll of enchant armour Potions a - a potion of magic c - 2 potions of curing Skills: + Level 2.3 Fighting - Level 2.0 Long Blades - Level 3.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The wight is almost destroyed. You finish channelling your searing ray. The wight hits you from afar with a +0 spear. The wight hits you with a +0 spear! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, 78% to hit) The searing ray hits the wight. You destroy the wight! (Press . to maintain the ray.) Training target 1.0 for Long Blades reached! Your Long Blades skill increases to level 1! You need to enable at least one skill for training. Training target 2.0 for Long Blades reached! Your Long Blades skill increases to level 2! You need to enable at least one skill for training. You have reached level 5! Okay, then. The wight attacks as it pursues you! The wight hits you with a +0 dire flail! You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged, 78% to hit) The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) You hit the wight but do no damage. Your punch misses the wight. The wight is heavily damaged. The wight hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 dire flail. You die... ##### #... #########.###########..# .......@z........)...... ...............#######.. .###########.#.# #.. ...#.####.# ....##...##.# ..... ###..#.# ..... ##...### ..### ##†...## ##.#.## You could see a wight. Vanquished Creatures 2 wights (D:3) An adder (D:3) 2 dart slugs (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins 5 hobgoblins 2 jackals (D:2) 5 quokkas (D:1) 2 ball pythons A bat (D:2) 2 frilled lizards (D:1) A kobold (D:2) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 392 | D:1 | Learned a level 2 spell: Searing Ray 1333 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 1442 | D:2 | Reached skill level 1 in Fighting 1544 | D:2 | Identified the +4 sling of Fate {drain, rElec Will+} 1933 | D:3 | Noticed a wight 1934 | D:3 | Noticed a wight 1942 | D:4 | Noticed an ogre 1953 | D:3 | Killed a wight 1954 | D:3 | Reached XP level 4. HP: 16/36 MP: 3/8 2140 | D:3 | Reached skill level 1 in Long Blades 2140 | D:3 | Reached XP level 5. HP: 22/41 MP: 1/9 2150 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, serial_bayou_ford_a, nicolae_twisty_statue_hallways D:2: layout_basic D:3: layout_basic, kennysheep_nub, grunt_ministairs_15 D:4: layout_rooms, serial_shops, shop, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.0 Stealth | 2 | 2.0 Fighting | 2 | 2.3 Spellcasting | 3 | 3.0 Long Blades | 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Falchion | | 6 || 6 Cast: Magic Dart | 43 | || 43 Searing Ray | 9 | 3 || 12 Use: Scroll | 5 | || 5 Potion | 3 | || 3 Armour: Skin | 14 | 8 || 22 Dodge: Dodged | 20 | 5 || 25