Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 4393635736885805151 131 hawla the Conjurer (level 4, -12/24 HPs) Began as a Deep Elf Conjurer on Jan 30, 2024. Mangled by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (2361 turns). hawla the Conjurer (Deep Elf Conjurer) Turns: 2361, Time: 00:06:06 Health: -12/24 AC: 2 Str: 4 XL: 4 Next: 91% Magic: 1/13 EV: 12 Int: 25 God: Gold: 92 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery m - a ring of magical power Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of fear {unknown} e - 3 scrolls of identify {unknown} h - 4 scrolls of fog {unknown} j - a scroll of teleportation {unknown} l - 2 scrolls of enchant weapon {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic f - a potion of curing {unknown} g - 2 potions of heal wounds {unknown} i - a potion of invisibility {unknown} k - 2 potions of attraction {unknown} o - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 6.0 Conjurations + Level 0.3 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Confusing Touch Hex 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The searing ray misses the gnoll bouda. The searing ray misses the gnoll. A gnoll comes into view. It is wielding a +0 halberd. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The searing ray hits the gnoll bouda! You kill the gnoll bouda! The searing ray misses the gnoll. A gnoll comes into view. It is wielding a +0 whip. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. The gnoll misses you. The gnoll hits you from afar with a +0 halberd. A ribbon worm comes into view. There is a stone staircase leading up here. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 83% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.# . ... #. #.# .(. ##.### .... ....# #..[##.#.# #..g.#.###### #.@....... ....wSg.#.###### ###.#####.# .# .. .# ## You could see a ribbon worm, 2 gnolls and a ball python. Vanquished Creatures A gnoll bouda (D:3) 2 gnolls 2 adders (D:2) 2 dart slugs (D:1) 4 bats 4 endoplasms 4 giant cockroaches 5 goblins 9 hobgoblins 4 jackals (D:1) 4 quokkas 4 ball pythons 4 frilled lizards 5 kobolds 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached skill level 5 in Conjurations 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 226 | D:1 | Learned a level 2 spell: Searing Ray 730 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1640 | D:2 | Reached skill level 6 in Conjurations 1932 | D:2 | Reached XP level 4. HP: 16/24 MP: 4/11 1937 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2358 | D:3 | Reached skill level 5 in Spellcasting 2361 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners D:2: layout_rooms D:3: layout_loops_ring, kiku_gazebo_garden_becter, minmay_cut_off Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Cast: Magic Dart | 34 | 15 || 49 Searing Ray | 28 | 4 || 32 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 11 | 1 || 12