Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 9512019669983882031 44 hawla the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Enchanter on May 5, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:06:30 (1728 turns). hawla the Vexing (Deep Elf Enchanter) Turns: 1728, Time: 00:06:30 Health: 0/20 AC: 3 Str: 5 XL: 3 Next: 41% Magic: 1/9 EV: 12 Int: 19 God: Gold: 127 SH: 0 Dex: 17 Spells: 3/8 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -14) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) j - a +0 helmet (worn) Scrolls c - a scroll of teleportation h - 2 scrolls of immolation k - a scroll of fear Skills: - Level 1.0 Fighting - Level 1.0(1.1) Short Blades - Level 0.5(0.8) Long Blades + Level 3.5 Dodging - Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.3 Hexes + Level 1.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 b - Tukima's Dance Hex 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Dazzling Flash Hex/Fire 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. The water moccasin barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin attacks as it pursues you! The water moccasin misses you. You feel better. The water moccasin closely misses you. An orc comes into view. It is wielding a +0 flail. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 47%) The water moccasin resists with some effort. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 47%) The water moccasin resists with some effort. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 47%) The water moccasin resists with some effort. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You aren't carrying any potions. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You die... ..## ##.. ..# #). #o#.# #.# #o# #.# #.# .## #§#####..... #.#.@....... ............### ####.o......# ###{###### #.# #S# #§# ### You could see a water moccasin and an orc wizard. Vanquished Creatures An adder (D:3) A ribbon worm (D:2) 2 dart slugs (D:1) 3 endoplasms 3 hobgoblins 3 jackals (D:3) A quokka (D:1) 3 ball pythons 2 bats (D:1) A frilled lizard (D:3) 3 giant cockroaches 2 goblins (D:1) 6 kobolds 3 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 16/16 MP: 8/8 323 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1180 | D:2 | Reached XP level 3. HP: 16/20 MP: 9/9 1486 | D:3 | Reached skill level 1 in Fighting 1486 | D:3 | Reached skill level 1 in Ice Magic 1622 | D:3 | Learned a level 3 spell: Tukima's Dance 1711 | D:5 | Entered Level 5 of the Dungeon 1714 | D:5 | Noticed a water moccasin 1728 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms D:2: layout_basic D:3: layout_basic, uniq_crazy_yiuf_cottage D:4: layout_rooms, mainiacjoe_overflow_paths, grunt_dithmenos_smoke, temple_fountains D:5: layout_loops_ring, marbit_many_paths, gammafunk_temple_overflow_pools, minmay_puff, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Fighting | 1 | 1.0 Ice Magic | 1 | 1.0 Short Blades | | 1.0 Long Blades | | 0.5 Stealth | | 3.6 Spellcasting | | 3.0 Hexes | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 119 Cast: Ensorcelled Hiber || 20 Tukima's Dance || 3 Use: Potion || 6 Scroll || 7 Stab: Sleeping || 14 Armour: Robe || 59 Dodge: Dodged || 62