Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4949973490436311977 18 hdog the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Dec 2, 2024. Shot themself with a searing ray (5 damage) ... on level 1 of the Dungeon on Dec 3, 2024. The game lasted 00:06:38 (631 turns). hdog the Conjurer (Draconian Conjurer) Turns: 631, Time: 00:06:39 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 51% Magic: 2/5 EV: 11 Int: 18 God: Gold: 24 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Scrolls e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of noise {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} d - 2 potions of berserk rage {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits you. (Press . to maintain the ray.) The searing ray hits you. The searing ray hits you. The searing ray hits you. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Things that are here: a +0 dagger; 2 stones Found a spear. Hit: c) +0 short sword Press: ? - help, Dir - move target, f - you You can't see any item there. That would be overly suicidal. Okay, then. You start resting. Magic restored. Hit: c) +0 short sword Press: ? - help, Dir - move target, f - you Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you The searing ray hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * (Press . to maintain the ray.) The searing ray hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits you. You die... ..........#....# ...........#....##### ....###.###.#........# ..... .# .###.##.#.# #.#..# #.###.#..# ..#........# .....##)#..# ..#....@#.## #.#.#.# # .....# ###)..# ....# ###..# .... .... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hdog the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 511 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Shot themself with a searing ray Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, minmay_3d_cube Action || total ---------------------------++------- Melee: Short sword || 19 Tailslap || 1 Cast: Magic Dart || 21 Searing Ray || 2 Armour: Skin || 16 Dodge: Dodged || 14