Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3573931459957653830 0 hdog the Destroyer (level 5, -2/40 HPs) Began as a Draconian Conjurer on Mar 20, 2025. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:13 (75 turns). hdog the Destroyer (Draconian Conjurer) Turns: 75, Time: 00:03:13 Health: -2/40 AC: 5 Str: 10 XL: 5 Next: 33% Magic: 0/10 EV: 12 Int: 18 God: Vehumet [......] Gold: 200 SH: 0 Dex: 11 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no teleportation @: lethally poisoned (-2 -> -39) A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 200 gold pieces. Inventory: Wands h - a wand of quicksilver (5) i - a wand of roots (3) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions a - 3 potions of magic d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 1.5 Fighting + Level 3.8 Dodging + Level 3.1 Stealth + Level 0.8 Unarmed Combat + Level 3.7 Spellcasting + Level 9.9 Conjurations + Level 0.1 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 78% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Zin The Shining One Beogh Lugonu Shops: D ?*?*:[((!!!! Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion! The scorpion is severely wounded. The water moccasin hisses angrily. The redback bites you but does no damage. The scorpion stings you. You don't have enough magic to cast this spell. You hit the scorpion. The scorpion is severely wounded. The redback bites you but does no damage. The scorpion stings you but does no damage. The redback bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The redback poisons you! You feel much better. You feel extremely sick. The redback bites you. The scorpion stings you. You are more poisoned. The scorpion poisons you! Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - scorpion The roots erupt in riotous growth! Roots grab the scorpion. Roots grab the redback. The grasping roots constrict the scorpion! You kill the scorpion! Vehumet accepts your kill. The grasping roots constrict the redback! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The redback bites you but does no damage. The redback barely misses you. Your Stealth skill increases to level 3! Your Conjurations skill increases to level 9! You have reached level 5! The grasping roots constrict the redback. You die... .....###........... ...ß. #.ß........∩ ......###......___∩# #.ß.........ß.###### #⌠...........⌠# ###......S..### #_.......s# #_......._# #.......@_# #∩.......∩# ##∩.....∩## ##.....## ##⌠⌠⌠# #### You could see a water moccasin and a redback (rooted). Vanquished Creatures 3 scorpions (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hdog the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found an ornate altar of the Wu Jian Council. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found a radiant altar of Vehumet. 5 | D | Round 1. 7 | D | Noticed a scorpion 7 | D | Found a glowing silver altar of Zin. 8 | D | Found Cajocvag's Do-It-Yourself Clinic. 8 | D | Found a stormy altar of Qazlal. 8 | D | Found an opulent altar of Gozag. 8 | D | Found Getitin's Distillery. 9 | D | Found Mixo's Bottled Wisdom. 9 | D | Found Elacvee's Distillery. 11 | D | Found an ancient bone altar of Kikubaaqudgha. 15 | D | Found a bloodstained altar of Trog. 16 | D | Found a roughly hewn altar of Beogh. 17 | D | Found Diwaoledi's Staff Store. 18 | D | Found a glowing golden altar of the Shining One. 18 | D | Found a snail-covered altar of Cheibriados. 18 | D | Found a shadowy altar of Dithmenos. 18 | D | Found Qureugeu's Magic Scroll Shop. 18 | D | Found Riadapuu's Must-Have Magic. 18 | D | Found Unyjun's Magic Scroll Shop. 40 | D | Noticed a scorpion 49 | D | Killed a scorpion 49 | D | Killed a scorpion 50 | D | Reached skill level 1 in Fighting 50 | D | Reached skill level 8 in Conjurations 50 | D | Reached XP level 2. HP: 9/23 MP: 1/6 50 | D | Reached XP level 3. HP: 11/28 MP: 1/7 50 | D | Reached XP level 4. HP: 14/35 MP: 1/8 50 | D | Noticed a redback 53 | D | Noticed a scorpion 60 | D | Found a corrupted altar of Lugonu. 62 | D | Found Cuewn's Weapon Rack. 63 | D | Found a shimmering blue altar of Sif Muna. 63 | D | Found a sacrificial altar of Ru. 63 | D | Found Vyregg's Premium Goods. 63 | D | Found Ashulat's Basic Armour. 63 | D | Found Xoumut's Miscellaneous Merchandise. 68 | D | Became a worshipper of Vehumet 70 | D | Noticed a water moccasin 74 | D | Killed a scorpion 75 | D | Reached skill level 9 in Conjurations 75 | D | Reached XP level 5. HP: 5/40 MP: 0/10 75 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.8 Stealth | 2 3 | 3.1 Spellcasting | 3 | 3.7 Conjurations | 8 9 | 9.9 Unarmed Combat | | 0.8 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | 1 || 21 Tailslap | 6 | || 6 Cast: Magic Dart | 4 | 3 || 7 Evoke: Wand | 1 | 1 || 2 Use: Potion | 3 | 2 || 5 Armour: Skin | 18 | 17 || 35 Dodge: Dodged | 25 | 9 || 34