Dungeon Crawl Stone Soup version 0.32-a0-711-g016ad743e0 (webtiles) character file. Game seed: 1093638619385800540 21 hecktor the Shooter (level 3, 27/27 HPs) Began as a Formicid Hunter on Mar 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (362 turns). hecktor the Shooter (Formicid Hunter) Turns: 362, Time: 00:00:50 Health: 27/27 AC: 3 Str: 15 XL: 3 Next: 2% Magic: 3/3 EV: 11 Int: 8 God: Gold: 27 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 2 poisoned darts Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Skills: - Level 2.1 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. You sense a monster nearby. You now have 27 gold pieces (gained 12). A ball python and a frilled lizard come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the ball python. You kill the ball python! The frilled lizard hisses angrily. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot an arrow. The arrow closely misses the frilled lizard. You shoot an arrow. The arrow hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.####.# #.# # #.#.# #.###.###### ## ##.#.## #.##........ ##. ##..#..# #.##.....# .#.. ####...##.###.##.....##..... +........................... ####..........##.)...##..... ##.###.######.........#.. #......@.# #..#####.###. #.###.##(# #........# ## #.# #.# .# ##.########## #. ..# †# #)# #...## #### .# #.# #..... .# #.# #...## .# #.# ##.### .# #.# ##...#. #.# #.###.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) 4 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hecktor the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 360 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 362 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_corners, chequers_serial_rivers_room_a, st_stairs_7, minmay_misc_feat_square, minmay_pentomino_o2 Action || total ---------------------------++------- Fire: Shortbow || 42 Armour: Leather armour || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 0 | 304 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 0 | 304 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts