Dungeon Crawl Stone Soup version 0.25.1-8-g42b30a86e7 (webtiles) character file. Game seed: 6832009227015685742 13 hehateme the Shield-Bearer (level 2, 24/27 HPs) Began as a Deep Dwarf Fighter on Dec 10, 2020. Got out of the dungeon alive. The game lasted 00:02:32 (1166 turns). hehateme the Shield-Bearer (Deep Dwarf Fighter) Turns: 1166, Time: 00:02:32 Health: 24/27 AC: 6 Str: 19 XL: 2 Next: 24% Magic: 2/2 EV: 7 Int: 8 God: Gold: 87 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . o - -2 whip (curse) rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 war axe o - a cursed -2 whip (weapon) Missiles f - 43 sling bullets k - 21 stones (quivered) l - 21 arrows Q - 25 bolts Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) g - a +0 cloak n - a +0 pair of gloves Scrolls i - 2 scrolls of identify j - a scroll of magic mapping {unknown} m - a scroll of remove curse {unknown} t - a scroll of teleportation Potions d - a potion of might Comestibles e - 4 rations Skills: + Level 2.9 Fighting + Level 2.5 Axes - Level 3.2 Armour + Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The kobold hits you. There is a stone staircase leading up, spattered with blood here. You take 2 damage, and have 25/27 hp. You block the kobold's attack. You climb upwards. There is a stone staircase leading down here. You hit the kobold. You block the kobold's attack. You closely miss the kobold. You block the kobold's attack. You closely miss the kobold. The kobold hits you. You completely miss the kobold. The kobold hits you. You take 1 damage, and have 24/27 hp. You hit the kobold. You kill the kobold! No target in view! The worm is too close now for your liking. A worm is nearby! A worm is nearby! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #### #... ######### #.## #.#.#.#.### #.## ##.#.#.#..#########.## #.#.#.#.#........##... ##.#.#.#.####.##.####. #.#.#@#.## #.....# #. ##.#.#.#.#####.#..###. #.#.#.#.##..........#. ##.#.#.#.#......###.#. #.#######.##...###.#. #.##########.......#. ###..........#.#.#####. ####.##.#######........... #.....#............#..#### Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 391 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 1075 | D:1 | HP: 5/27 [worm (8)] 1166 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.5 | 31.0 | 52.3 | 539.5 Dungeon | 100.0 | 100.0 | 7.5 | 31.0 | 52.3 | 539.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: War axe || 14 Whip || 25 Throw: Stone || 26 Abil: Heal Wounds || 1 Use: Scroll || 2 Armor: Scale mail || 8 Dodge: Dodged || 5 Block: Kite shield || 13 Vanquished Creatures A worm (D:2) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 bats (D:1) A rat (D:1) 9 creatures vanquished. There were no monsters in sight! Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_twisty, trog_hazing_becter