Dungeon Crawl Stone Soup version 0.25.1-8-g42b30a86e7 (webtiles) character file. Game seed: 10913012026418509349 2 hehateme the Skirmisher (level 1, -4/14 HPs) Began as a Gargoyle Fighter on Dec 10, 2020. Slain by a gnoll ... wielding a +4 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (67 turns). hehateme the Skirmisher (Gargoyle Fighter) Turns: 67, Time: 00:00:13 Health: -4/14 AC: 9 Str: 19 XL: 1 Next: 30% Magic: 1/1 EV: 7 Int: 8 God: Gold: 10 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles Q - 21 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might Comestibles e - 2 rations f - a chunk of flesh Skills: + Level 3.3 Fighting * Level 1.9 Axes - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Throwing (i - inventory) Q - 23 stones (quivered) Aim: a gnoll, wielding a +4 flail (lightly wounded) You throw a stone. The stone hits the gnoll but does no damage. Throwing (i - inventory) Q - 22 stones (quivered) Aim: a gnoll, wielding a +4 flail (lightly wounded) You throw a stone. The stone hits the gnoll. You hit the gnoll. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +4 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. You take 10 damage, and have 4/14 hp. GAME OVER YEAH!! You hit the gnoll. You block the gnoll's attack. Your shield and scale mail prevent you from hitting the gnoll. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll hits you with a +4 flail! Ouch! That really hurt! You die... ... (.. #(# #.# #(# #(##### #g#...########### #@#..÷..........## #.....########...# ####### #..... #..... #..... ##...# ##### Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 67 | D:1 | Slain by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 71.6 | 67.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 71.6 | 67.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: War axe || 10 Throw: Stone || 7 Armor: Scale mail || 6 Dodge: Dodged || 2 Block: Kite shield || 3 Vanquished Creatures A giant cockroach (D:1) A frilled lizard (D:1) 2 creatures vanquished. You could see a gnoll. Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross