Dungeon Crawl Stone Soup version 0.25.1-8-g42b30a86e7 (webtiles) character file. Game seed: 6061292124598601617 3 hehateme the Covered (level 1, -3/15 HPs) Began as a Halfling Fighter on Dec 15, 2020. Slain by a kobold ... wielding a +0 short sword of distortion (16 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (110 turns). hehateme the Covered (Halfling Fighter) Turns: 110, Time: 00:00:19 Health: -3/15 AC: 6 Str: 17 XL: 1 Next: 55% Magic: 1/1 EV: 8 Int: 6 God: Gold: 6 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery h - a cursed ring of attention {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions d - a potion of might i - a potion of magic {unknown} j - a potion of heal wounds {unknown} Comestibles f - a ration g - 2 chunks of flesh {@w0} Skills: + Level 2.7 Fighting - Level 2.0 Axes * Level 3.4 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, hehateme the Halfling Fighter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. There are no items here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A frilled lizard comes into view. There are monsters nearby! There are monsters nearby! The frilled lizard hisses angrily. You block the frilled lizard's attack. You hit the frilled lizard. You kill the frilled lizard! You closely miss the goblin. The goblin hits you but does no damage. You block the goblin's attack. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. You block the goblin's attack. The goblin hits you but does no damage. You closely miss the goblin. You block the goblin's attack. You hit the goblin. You kill the goblin! No target in view! No target in view! You butcher the frilled lizard corpse. g - a chunk of flesh {@w0} You see here a frilled lizard skeleton. x2 Things that are here: a +0 dagger; a goblin corpse You butcher the goblin corpse. g - 2 chunks of flesh {@w0} (gained 1) Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton Found a stone staircase leading down. e - a scroll labeled VYAK ACUDYKH You now have 6 gold pieces. There is a stone staircase leading down here. A bat comes into view. Found a knobbly glass ring. Found a stone staircase leading down. A bat is nearby! The bat barely misses you. You see here a dark potion. The bat hits you but does no damage. The bat hits you but does no damage. x2 You hit the bat. The bat hits you but does no damage. You block the bat's attack. Your shield prevents you from hitting the bat. You block the bat's attack. You block the bat's attack. You block the bat's attack. The bat completely misses you. The bat hits you but does no damage. You slash the bat! You kill the bat! No target in view! No target in view! h - a knobbly glass ring i - a dark potion There is a stone staircase leading down here. j - a glowing purple potion k - a scroll labeled XYPEXT RICZU You open the door. A kobold comes into view. It is wielding a +0 short sword of distortion. The kobold shouts! A kobold is nearby! A leopard gecko comes into view. There is an open door here. There are monsters nearby! The kobold hits you with a +0 short sword of distortion. Space warps horribly around you! Ouch! That really hurt! You die... ##.##.##.# #..... ..# #. #..#.##.# ##.####### #. ##....##.# #.# #. #.(...##.# #+## #. ##...###.# #...## #. ###..####.# #.....# .. #.........###....... #.##..[..###........ #.#........'@K..l... #.#.#....###........ #........# ##.....$. ###.###### #.....# #. #...## #. #+## #. #. #. You could see a leopard gecko and a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Halfling Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 110 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners Action || total -------------------------++------- Melee: War axe || 9 Armor: Scale mail || 8 Dodge: Dodged || 2 Block: Kite shield || 8 Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 75.5 | 110.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 75.5 | 110.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------