Dungeon Crawl Stone Soup version 0.26-a0-1129-gc5df7fbe6a (webtiles) character file. Game seed: 2145141422186624380 2 hehateme the Magician (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Dec 19, 2020. Slain by a hobgoblin ... wielding a cursed -2 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (32 turns). hehateme the Magician (Gnoll Wanderer) Turns: 32, Time: 00:00:24 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 7/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls t - a scroll of teleportation Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 1.9 Conjurations + Level 3.6 Hexes + Level 0.0 Summonings + Level 1.9 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air 20% 13% 1 v - Corona Hex 13% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 12% 13% 3 Tukima's Dance Hex 12% 13% 3 Ensorcelled Hibernation Hex/Ice 14% 14% 2 Dazzling Flash Conj/Hex 20% 19% 3 Mephitic Cloud Conj/Pois/Air 4% 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You barely miss the hobgoblin. The hobgoblin misses you. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/13 hp. You barely miss the hobgoblin. The hobgoblin barely misses you. x2 Unknown command. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/13 hp. GAME OVER YEAH!! You hit the hobgoblin. You kill the hobgoblin! The hobgoblin barely misses you. You hit the rat but do no damage. The rat barely misses you. The hobgoblin hits you with a cursed -2 club. You die... ####### #.....# #>...§# ## #<...§## ... #....§§# .... ######.# ..... ###.####...... #...)g@r..$... #.######...... #. ..... # .... ... .. ∆ . Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | hehateme set off with the following items: a +0 dagger, a | +0 robe, a scroll of teleportation; and the following | spells available to memorise: Corona, Shock, Confusing | Touch, Tukima's Dance, Ensorcelled Hibernation, Dazzling | Flash, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 9 | D:1 | Learned a level 1 spell: Corona 11 | D:1 | Learned a level 1 spell: Shock 30 | D:1 | HP: 1/13 [hobgoblin/+0 club (5)] 32 | D:1 | Slain by a hobgoblin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 6 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 6 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 19 Armor: Robe || 1 Dodge: Dodged || 17 Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. You could see a hobgoblin and a rat. Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, minmay_surrounded