Dungeon Crawl Stone Soup version 0.26-a0-1205-g4083c211ab (webtiles) character file. Game seed: 6970603760013487557 40 hehateme the Poker (level 3, -1/29 HPs) Began as a Merfolk Gladiator on Dec 30, 2020. Slain by Terence ... wielding a +4 vorpal mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1392 turns). hehateme the Poker (Merfolk Gladiator) Turns: 1392, Time: 00:03:09 Health: -1/29 AC: 4 Str: 15 XL: 3 Next: 50% Magic: 3/3 EV: 14 Int: 7 God: Gold: 90 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - 2 throwing nets {=f} h - 21 bolts m - 12 stones (quivered) n - 20 sling bullets o - 12 poisoned darts Q - 34 arrows Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 hat Jewellery d - an uncursed amulet of guardian spirit {unknown} Scrolls f - a scroll of enchant weapon {unknown} i - 4 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant armour {unknown} s - a scroll of remove curse {unknown} t - 2 scrolls of magic mapping {unknown} Potions p - 2 potions of brilliance {unknown} q - a potion of ambrosia {unknown} r - a potion of cancellation {unknown} Skills: + Level 3.3 Fighting + Level 5.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You take 4 damage, and have 23/29 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence closely misses you. You closely miss Terence. Terence hits you with a +4 vorpal mace. You take 3 damage, and have 20/29 hp. You hit Terence. You closely miss Terence. Terence closely misses you. You hit Terence but do no damage. Terence barely misses you. You completely miss Terence. Terence asks, "Do you want it fast or slow?" Terence hits you but does no damage. You hit Terence. Terence hits you with a +4 vorpal mace! * * * LOW HITPOINT WARNING * * * x2 You take 10 damage, and have 10/29 hp. GAME OVER YEAH!! You barely miss Terence. Terence hits you with a +4 vorpal mace! * * * LOW HITPOINT WARNING * * * You die... #[ ##..# #..##..############### #................†...## ...###..#############..## . ####..# ##..## #..<..# ##... ..#...##.## #### ....####.##### # ..##...†.†@@.# # . ##.........# .............# ####.........# ########### Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.5 Fighting | 3 | 3.3 Throwing | | 2.0 Dodging | | 4.0 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 346 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 360 | D:1 | Reached skill level 5 in Polearms 679 | D:1 | Reached skill level 3 in Fighting 690 | D:1 | Reached XP level 3. HP: 24/29 MP: 3/3 1371 | D:2 | Noticed Terence 1392 | D:2 | HP: 2/29 [Terence/+4 vorpal mace (8)] 1392 | D:2 | Slain by Terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1396 | 1375 | 21 | 56 | 1059 | 2 | 698.0 | Dungeon | 1396 | 1375 | 21 | 56 | 1059 | 2 | 698.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1237 daAuts D:2: 158 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Trident || 112 Throw: Stone || 21 Throwing net || 3 Armor: Leather armour || 22 Dodge: Dodged || 72 Vanquished Creatures 2 dart slugs 3 leopard geckos 2 ball pythons (D:1) A giant cockroach (D:1) 6 goblins 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 30 creatures vanquished. You could see Terence. Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, minmay_tromino_i4 D:2: layout_rooms, grunt_gozag_breadcrumbs, uniq_terence