Dungeon Crawl Stone Soup version 0.27-a0-3-gcf006a40f5 (webtiles) character file. Game seed: 4115293611602176450 51 hehateme the Chopper (level 3, -3/22 HPs) Began as a Tengu Gladiator on Jan 1, 2021. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1163 turns). hehateme the Chopper (Tengu Gladiator) Turns: 1163, Time: 00:03:16 Health: -3/22 AC: 3 Str: 15 XL: 3 Next: 81% Magic: 4/4 EV: 13 Int: 8 God: Gold: 57 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 leather armour rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 hunting sling Missiles d - 2 throwing nets {=f} h - 37 arrows l - 8 sling bullets Q - 2 stones (quivered) Armour c - a +0 hat (worn) k - a +0 leather armour (worn) Jewellery f - a cursed ring of attention {unknown} i - an uncursed ring of wizardry {unknown} Scrolls n - a scroll of identify {unknown} p - a scroll of noise {unknown} q - a scroll of amnesia {unknown} Potions e - a potion of ambrosia {unknown} g - 2 potions of resistance {unknown} j - a potion of mutation {unknown} m - a potion of degeneration {unknown} o - a potion of lignification {unknown} Skills: + Level 2.7 Fighting - Level 4.0 Axes * Level 1.7(2.2) Slings - Level 2.0(2.3) Throwing - Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Fire: 10 sling bullets Aim: a worm (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the worm. Fire: 9 sling bullets Aim: a worm (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the worm. Fire: 8 sling bullets Aim: a worm (lightly wounded) Okay, then. a - a +0 war axe (weapon) You are too injured to fight recklessly! You swing at nothing. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/22 hp. GAME OVER YEAH!! The worm bites you! You die... .#( .. ## ..## ... .(. . .... ..## ... #....##..##.((( ......>(((....( !......@w.((..( #.#.##.(†..(... #.....(... (.(#.((### .(####..(. ##. #.#(( .. .. . ..# .( Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 | 4.0 Slings | 1 | 1.7 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 3.2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 112 | D:1 | Reached XP level 2. HP: 7/17 MP: 3/3 521 | D:1 | Reached skill level 4 in Axes 574 | D:1 | Reached XP level 3. HP: 21/22 MP: 4/4 615 | D:1 | Reached skill level 1 in Slings 1163 | D:2 | Slain by a worm Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1182 | 1115 | 67 | 75 | 839 | 2 | 591.0 | Dungeon | 1182 | 1115 | 67 | 75 | 839 | 2 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 98 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: War axe || 45 Kick || 9 Peck || 5 Fire: Hunting sling || 39 Throw: Throwing net || 2 Armor: Leather armour || 29 Dodge: Dodged || 44 Vanquished Creatures 2 oozes 4 dart slugs (D:1) 12 bats 3 hobgoblins 4 kobolds A frilled lizard (D:1) 5 goblins 5 rats 36 creatures vanquished. You could see a worm. Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring D:2: layout_rooms