Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 15414906380014880058 16 hehateme the Skirmisher (level 2, 19/19 HPs) Began as a Kobold Abyssal Knight on Jan 6, 2021. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:01:07 (387 turns). hehateme the Skirmisher (Kobold Abyssal Knight) Turns: 387, Time: 00:01:07 Health: 19/19 AC: 3 Str: 9 XL: 2 Next: 70% Magic: 3/3 EV: 14 Int: 13 God: Lugonu [*.....] Gold: 4 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, nightstalker 3 a: Renounce Religion, Depart the Abyss You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles e - 4 stones Q - 22 arrows Armour b - a +0 leather armour (worn) Scrolls d - a scroll of remove curse {unknown} Potions c - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 3.0 Short Blades + Level 1.1 Armour + Level 2.7 Dodging + Level 2.3 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You puncture the giant cockroach! You kill the giant cockroach! You now have 4 gold pieces. A goblin comes into view. It is wielding a +0 dagger. No target in range! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. No target in range! No target in range! Here: a goblin, wielding a +0 dagger (asleep) The floor. There is an open door here. There is an open door here. You see here a +0 dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..... #. ..#######..# #. ...........# #. ......##...# #. ......##...# #. ##......#.# #. #.####.#.# #. #....#.#.# #. ##.@.###.# ## #....##.# ####.##.# .....##.# .# ##......# .. #......# #. ........# #. ######..##########. #.......)..... Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Short Blades | 3 | 3.0 Fighting | | 3.4 Dodging | | 2.7 Invocations | | 2.3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | hehateme the Kobold Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 114 | Abyss:1 | Noticed a raiju 115 | D:1 | Escaped the Abyss 232 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 236 | D:1 | Reached skill level 1 in Armour 244 | D:1 | Reached * piety under Lugonu 251 | D:1 | Reached skill level 3 in Short Blades 387 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 385 | 316 | 69 | 0 | 242 | 2 | 192.5 | Dungeon | 270 | 201 | 69 | 0 | 129 | 1 | 270.0 | Abyss | 115 | 115 | 0 | 0 | 113 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts Abyss:1: 115 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Short sword || 31 Invok: Depart the Abyss || 1 Stab: Sleeping || 5 Armor: Leather armour || 11 Dodge: Dodged || 26 Vanquished Creatures A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. There were no monsters in sight! Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic