Dungeon Crawl Stone Soup version 0.27-a0-417-g317cea8a3c (webtiles) character file. Game seed: 11735388675795064025 5 hehateme the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Feb 26, 2021. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (247 turns). hehateme the Conjurer (Deep Elf Conjurer) Turns: 247, Time: 00:00:25 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 3/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 2.5 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 92% 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 46% 3% 2 Dazzling Flash Conj/Hex 26% 14% 3 Fulminant Prism Conj/Hex 6% 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a stone staircase leading down. MP restored: 6 A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! Aim: a leopard gecko (0% to evade) The magic dart hits the leopard gecko. You now have 5/6 mp. Aim: a leopard gecko (severely wounded, 0% to evade) The magic dart hits the leopard gecko! You kill the leopard gecko! You now have 4/6 mp. That beam is likely to hit you. Continue anyway? Okay, then. A gnoll comes into view. It is wielding a +0 spear. MP restored: 6 A gnoll is nearby! A gnoll is nearby! Aim: a gnoll, wielding a +0 spear (asleep, 0% to evade) The magic dart hits the gnoll. The gnoll shouts! You now have 5/6 mp. Aim: a gnoll, wielding a +0 spear (lightly wounded, 0% to evade) The magic dart hits the gnoll. You now have 4/6 mp. Aim: a gnoll, wielding a +0 spear (lightly wounded, 0% to evade) The magic dart hits the gnoll. The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 7/10 hp. GAME OVER YEAH!! You now have 3/6 mp. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/10 hp. GAME OVER YEAH!! You hit the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll hits you with a +0 spear. Ouch! That really hurt! You die... # # ### # ..# . #.# # #.# # #.# # #.# # #g# ### ###@#####. ..# ##....†..... ..### #.##..###... ....### #.###.... .##...# ####.###.###.. ......####.......## ..#......####.#### ###.##.######.# #.##.#...##.# Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:1 | Slain by a gnoll Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 246 | 246 | 0 | 0 | 222 | 1 | 246.0 | Dungeon | 246 | 246 | 0 | 0 | 222 | 1 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 246 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 12 Dodge: Dodged || 1 Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. You could see a gnoll (very poisoned). Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, chequers_big_river