Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2912292749283791058 7244 hehateme the Cleaver (level 11, 0/90 HPs) Began as a Human Gladiator on Apr 2, 2022. Slain by a spriggan defender zombie (9 damage) ... on level 2 of the Abyss. The game lasted 00:29:39 (13852 turns). hehateme the Cleaver (Human Gladiator) Turns: 13852, Time: 00:29:40 Health: 0/90 AC: 16 Str: 17 XL: 11 Next: 33% Magic: 11/11 EV: 13 Int: 9 God: Gold: 473 SH: 0 Dex: 14 Spells: 10/10 levels left rFire + + . SeeInvis . a - +0 war axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +2 robe "Juidgh" {rPois rF++} rPois + Reflect . c - +0 helmet rElec . Harm . q - +1 cloak rCorr . Rampage . (no gloves) Will ..... r - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.25/turn o - +4 ring of protection MPRegen 0.12/turn H - +4 ring of protection @: no status effects A: weak 1 a: no special abilities You were on level 2 of the Abyss. You visited 1 branch of the dungeon, and saw 10 of its levels. You visited the Abyss 1 time. You collected 492 gold pieces. You spent 19 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe of electrocution (weapon) l - a +0 hunting sling G - the +11 flail of Liesat {speed, rElec rC+ Dex+6} (You took it off an orc on level 7 of the Dungeon) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+6). rC: It protects you from cold. rElec: It insulates you from electricity. I - the +0 spear of Hubris {holy, rPois rF+} (You found it on level 7 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rPois: It protects you from poison. Missiles m - 157 arrows n - 107 bolts v - 26 poisoned darts (quivered) x - 3 boomerangs y - 10 atropa-tipped darts Q - 255 stones S - 46 sling bullets Armour b - a +0 leather armour c - a +0 helmet (worn) d - a +0 cloak k - a +2 scale mail of cold resistance {rC+} p - a +0 chain mail q - a +1 cloak (worn) r - a +0 pair of boots (worn) t - the +2 robe "Juidgh" (worn) {rPois rF++} (You found it on level 3 of the Dungeon) rF: It greatly protects you from fire. rPois: It protects you from poison. E - the +1 leather armour of the Mind {Harm rPois rN+ Int-2} (You found it on level 6 of the Dungeon) Int: It affects your intelligence (-2). rPois: It protects you from poison. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Jewellery f - an amulet of faith {Faith, !P} o - a +4 ring of protection (left hand) C - a ring of resist corrosion F - a ring of protection from fire H - a +4 ring of protection (right hand) K - a ring of willpower P - a ring of poison resistance Wands D - a wand of digging (6) L - a wand of polymorph (9) Scrolls i - a scroll of fear s - a scroll of fog u - a scroll of noise {!r} z - 2 scrolls of torment {unknown} B - 2 scrolls of magic mapping {unknown} J - 3 scrolls of teleportation {unknown} N - a scroll of holy word {unknown} T - a scroll of enchant weapon {unknown} Potions e - a potion of degeneration {!q} g - a potion of magic h - 4 potions of flight j - 3 potions of curing A - 2 potions of brilliance M - 2 potions of lignification {!q} O - 2 potions of ambrosia R - 2 potions of invisibility U - a potion of resistance {unknown} Skills: + Level 10.0 Fighting * Level 13.9 Axes - Level 2.0 Throwing - Level 3.0 Dodging You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 52% 2 Gell's Gravitas Tloc 0% N/A 77% 3 Inner Flame Hex/Fire 0% N/A 77% 3 Summon Guardian Golem Hex/Summ 0% N/A 77% 3 Teleport Other Tloc 0% N/A 77% 3 Animate Dead Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Petrify Tmut/Erth 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d13 100% 5 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Yredelemnul Shops: D:2 ( Annotations: D:4 exclusion: downstairs D:5 1 runed translucent door, exclusion: downstairs, Crazy Yiuf D:7 exclusion: downstairs D:8 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You are weak. (Str -2) Message History The starcursed mass shudders and is absorbed by its neighbour. A starcursed mass splits. A spriggan defender zombie comes into view. The spriggan defender zombie hits you. * * * LOW HITPOINT WARNING * * * The spriggan defender zombie barely misses you. You take 5 damage, and have 34/90 hp. A small abomination comes into view. The spriggan defender zombie misses you. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 28/90 hp. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 22/90 hp. The spriggan defender zombie hits you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 10/90 hp. The spriggan defender zombie barely misses you. The small abomination completely misses you. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/90 hp. The spriggan defender zombie completely misses you. You feel much better. The spriggan defender zombie hits you! * * * LOW HITPOINT WARNING * * * You regained 12 hp, and now have 18/90 hp. The spriggan defender zombie hits you but does no damage. The spriggan defender zombie hits you but does no damage. The spriggan defender zombie hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 16/90 hp. The small abomination misses you. The spriggan defender zombie barely misses you. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * The spriggan defender zombie misses you. You take 7 damage, and have 9/90 hp. The spriggan defender zombie hits you! You die... ##### .... .. ##..# ### #. #...###...# ..#..#. #...#..##..#.... .. #@x.....#..# . #...#Z.#.#..# .. #.##......#.#.##. . #. #.##.........# .. # ####..5.###### .#. #.#...#....#.. . ....#X.. # #.. #.....X# ..#.# #........##X### Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Axes | 4 5 6 7 9 11 13 | 13.9 Fighting | 3 4 5 6 7 9 10 | 10.0 Throwing | | 2.0 Dodging | | 3.0 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hehateme the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 425 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 549 | D:1 | Found a faded altar of an unknown god. 1208 | D:2 | Reached skill level 4 in Axes 1586 | D:2 | Found Rupsiot's Weapon Emporium. 1611 | D:2 | Bought a +0 hunting sling for 19 gold pieces 1782 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2064 | D:2 | Found a basalt altar of Yredelemnul. 2167 | D:2 | Reached skill level 3 in Fighting 2758 | D:3 | Reached XP level 5. HP: 30/41 MP: 5/5 2841 | D:3 | Identified the +2 robe "Juidgh" {rPois rF++} 2865 | D:3 | Noticed a phantom 3226 | D:4 | Reached skill level 5 in Axes 3517 | D:4 | Reached XP level 6. HP: 27/47 MP: 6/6 3870 | D:3 | Reached skill level 4 in Fighting 3870 | D:3 | Reached skill level 6 in Axes 4493 | D:4 | Reached XP level 7. HP: 54/54 MP: 7/7 4895 | D:5 | Entered Level 5 of the Dungeon 5434 | D:5 | Noticed a water moccasin 5545 | D:5 | Noticed Duvessa 5545 | D:5 | Noticed Dowan 5580 | D:5 | Killed Duvessa 5581 | D:5 | Reached skill level 7 in Axes 5642 | D:6 | Noticed Menkaure 5798 | D:5 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 6116 | D:5 | HP: 12/55 [Dowan/stone arrow (11)] 6117 | D:5 | Killed Dowan 6118 | D:5 | Reached skill level 5 in Fighting 6118 | D:5 | Reached XP level 8. HP: 10/62 MP: 8/8 6399 | D:6 | Killed Menkaure 6502 | D:6 | Reached skill level 8 in Axes 6601 | D:6 | Noticed a two-headed ogre 6741 | D:5 | HP: 16/64 [water moccasin (4)] 6746 | D:5 | HP: 10/64 [poisoned by a water moccasin] 7189 | D:5 | Noticed Pikel 7385 | D:5 | Killed Pikel 7386 | D:5 | Reached skill level 6 in Fighting 7386 | D:5 | Reached skill level 9 in Axes 7386 | D:5 | Reached XP level 9. HP: 25/71 MP: 9/9 7882 | D:5 | Found a runed translucent door. 7883 | D:5 | Noticed Crazy Yiuf 8256 | D:6 | Reached skill level 10 in Axes 8294 | D:6 | Noticed Prince Ribbit 8296 | D:6 | Reached skill level 7 in Fighting 8315 | D:6 | Killed Prince Ribbit 8477 | D:6 | Identified the +1 leather armour of the Mind {Harm rPois | rN+ Int-2} 8926 | D:7 | Identified the +11 flail of Liesat {speed, rElec rC+ Dex+6} 9175 | D:7 | Identified the +0 spear of Hubris {holy, rPois rF+} 9412 | D:7 | Reached skill level 11 in Axes 9596 | D:7 | Reached XP level 10. HP: 71/80 MP: 10/10 9798 | D:8 | Noticed Maurice 9798 | D:8 | Paralysed by Maurice for 4 turns 9805 | D:8 | Paralysed by something for 7 turns 9818 | D:8 | Killed Maurice 9819 | D:8 | Reached skill level 8 in Fighting 10166 | D:7 | Reached skill level 12 in Axes 10795 | D:8 | Reached skill level 9 in Fighting 11227 | D:8 | Noticed Erica 11243 | D:8 | Killed Erica 11244 | D:8 | Reached skill level 13 in Axes 11244 | D:8 | Reached XP level 11. HP: 50/89 MP: 11/11 11784 | D:8 | Paralysed by something for 4 turns 12015 | D:9 | Noticed a wizard 12666 | D:10 | Entered Level 10 of the Dungeon 13151 | D:10 | Reached skill level 10 in Fighting 13681 | D:9 | Cast into level 2 of the Abyss (a wizard) 13779 | Abyss:2 | Noticed a starcursed mass 13805 | Abyss:2 | Noticed a balrug 13816 | Abyss:2 | Noticed a starcursed mass 13825 | Abyss:2 | Paralysed by accursed screaming for 1 turns 13832 | Abyss:2 | HP: 22/90 [starcursed mass/accursed screaming (6)] 13834 | Abyss:2 | HP: 10/90 [spriggan defender zombie (12)] 13839 | Abyss:2 | HP: 18/90 [spriggan defender zombie (11)] 13847 | Abyss:2 | HP: 16/90 [spriggan defender zombie (4)] 13852 | Abyss:2 | Slain by a spriggan defender zombie Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13878 | 13392 | 486 | 5299 | 5145 | 11 | 1261.6 | Dungeon | 13707 | 13221 | 486 | 5299 | 5048 | 10 | 1370.7 | Abyss | 171 | 171 | 0 | 0 | 97 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2607 daAuts D:8: 2391 daAuts D:2: 1401 daAuts D:4: 1325 daAuts D:3: 1246 daAuts D:6: 1201 daAuts D:1: 1103 daAuts D:7: 1048 daAuts D:9: 881 daAuts D:10: 499 daAuts Abyss:2: 171 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 940.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1034.9 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: War axe | 109 | 153 | 202 | 48 || 512 Punch | 2 | 3 | 1 | 4 || 10 Flail | | | 25 | 188 || 213 Throw: Stone | 2 | 5 | | || 7 Dart | | 7 | 34 | 18 || 59 Throwing net | | | 4 | || 4 Evoke: Wand | | | 1 | || 1 Use: Scroll | | | 9 | 3 || 12 Potion | | | 3 | 2 || 5 Stab: Paralysed | | | 6 | || 6 Armor: Leather armour | 33 | | | || 33 Scale mail | 11 | 75 | 123 | 63 || 272 Robe | | | | 55 || 55 Dodge: Dodged | 90 | 77 | 112 | 151 || 430 Vanquished Creatures Erica (D:8) Pikel (D:5) Maurice (D:8) Prince Ribbit (D:6) 3 wyverns 10 yaks A steam dragon (D:9) Menkaure (D:6) Duvessa (D:5) 2 water moccasins 2 ogres A necrophage (D:6) 3 centaurs A phantom (D:3) 4 lemures (D:5) 3 kobold brigands 3 bullfrogs 2 gnoll sergeants 2 scorpions A wyvern zombie (D:7) Dowan (D:5) 12 killer bees 6 wights A bullfrog zombie (D:6) 8 hounds A gnoll shaman (D:8) 2 orc priests A centaur skeleton (D:4) 4 jellies 7 iguanas 6 orc wizards 11 gnolls 7 adders 3 worms 2 dart slugs 21 orcs 7 bats 5 endoplasms 2 giant cockroaches (D:2) 6 goblins 8 hobgoblins 3 jackals (D:1) 26 kobolds 5 quokkas 5 ball pythons 4 frilled lizards 5 rats 213 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:8) 40 plants (D:8) 44 creatures vanquished. Grand Total: 257 creatures vanquished You could see a starcursed mass, a small abomination, an iron imp and a spriggan defender zombie. Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, shapermc_ecumenical_altar_pompeii, item_on_display_b D:2: layout_loops_corners, serial_shops, nicolae_shop_behind_doors, basic_altar D:3: layout_basic, small_statue_intersection, minmay_misc_feat_room D:4: layout_cave_pools D:5: layout_cave_pools, uniq_crazy_yiuf_cottage, uniq_pikel, uniq_duvessa D:6: layout_loops_ring, minmay_temple_entry_enclosed_plants, hangedman_decor_riveting, uniq_menkaure, uniq_prince_ribbit1 D:7: layout_rooms D:8: kennysheep_housing_project, layout_loops_corners, amcnicky_mini_rare_corridor_liquid, fungi_pond_lemuel, uniq_maurice, uniq_erica D:9: cheibrodos_wizards_tower, layout_cave_pools, evilmike_ruin_ashenzari D:10: layout_rooms, uniq_sonja Abyss:2: base: Temple, evilmike_abyss_exit_14, guppyfry_abyss_exit_glass_guarded