Dungeon Crawl Stone Soup version 0.28-a0-410-gbef64dd269 (webtiles) character file. Game seed: 9595758748715378792 0 heikuro the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Sept 6, 2021. Was an Initiate of Lugonu. Slain by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (70 turns). heikuro the Skirmisher (Formicid Abyssal Knight) Turns: 70, Time: 00:00:25 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 11% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting * Level 2.0 Long Blades + Level 2.2 Armour + Level 0.8 Dodging + Level 2.2 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Magic restored. You sense a monster nearby. A ball python comes into view. The ball python hisses angrily. You slash the ball python! You kill the ball python! Lugonu accepts your kill. No target in view! No target in view! No target in view! You see here a ball python corpse. Found 7 gold pieces. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll moves out of view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. x2 You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... # #$ { ###### ## #. { { ..... ...##.### ... ........###.###.# ................. . .##..##.#†..###.. .# ... #.#..#######..# . #@#...........# #g#......≈≈...# #.#......≈≈...# ..####......## ..# #.####.# ...# #....# ...# ##.<.# ..... #...# ##### You could see a gnoll. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | heikuro the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 2 | Abyss:1 | Found a stormy altar of Qazlal. 26 | Abyss:1 | Noticed an iron imp 32 | Abyss:1 | Noticed a small abomination 34 | D:1 | Escaped the Abyss 70 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, serial_shops, shop Action || total -------------------------++------- Melee: Falchion || 5 Invok: Depart the Abyss || 1 Abil: Dig || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 14 | 2 | 35.0 | Dungeon | 36 | 36 | 0 | 0 | 14 | 1 | 36.0 | Abyss | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts Abyss:1: 34 daAuts