Dungeon Crawl Stone Soup version 0.30-a0-223-gcb0039aa0c (webtiles) character file. Game seed: 2971499629214133550 39 heikuro the Shield-Bearer (level 3, -1/29 HPs) Began as a Formicid Fighter on Oct 9, 2022. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1549 turns). heikuro the Shield-Bearer (Formicid Fighter) Turns: 1549, Time: 00:02:55 Health: -1/29 AC: 6 Str: 22 XL: 3 Next: 70% Magic: 3/3 EV: 9 Int: 7 God: Gold: 129 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . i - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) b - the +4 sling of the Antique God {flame, rF+ Str+2} (You found it on level 2 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rF: It protects you from fire. Armour c - a +0 buckler (worn) i - a +0 scale mail (worn) Scrolls f - a scroll of magic mapping {unknown} j - a scroll of fear {unknown} l - a scroll of butterflies {unknown} o - a scroll of identify {unknown} Potions d - a potion of might e - 2 potions of brilliance {unknown} g - a potion of degeneration {unknown} h - 3 potions of mutation {unknown} m - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: + Level 3.6 Fighting * Level 2.7 Polearms + Level 0.4 Ranged Weapons + Level 3.6 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The +4 sling of the Antique God {flame, rF+ Str+2} bursts into flame! b - the +4 sling of the Antique God (weapon) {flame, rF+ Str+2} The gnoll hits you from afar with a +0 halberd! Fire: b) +4 sling of the Antique God {flame, rF+ Str+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is moderately wounded. You block the gnoll's attack. Fire: b) +4 sling of the Antique God {flame, rF+ Str+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. You kill the gnoll! Unknown command. The +4 sling of the Antique God {flame, rF+ Str+2} stops flaming. a - a +0 trident (weapon) You closely miss the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as you move away! The gnoll hits you with a +0 flail. There is a stone staircase leading up here. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Unknown command. Okay, then. You hit the gnoll. The gnoll is moderately wounded. You block the gnoll's attack. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You die... #.# ##.## #.# #.# #.<.###.# #.######.#.....# #..........###.###### #..............##...# #..#######.###.##...## #..# ####.###........ #..####............... #....@g>...####....... #.#####.#..# ###...## #..........######..... ####.#####.#..#.......... #....# #.#..#.######### #.#### #.#..#.## #.# #.#.....## #.# #####.#......####### #.# #................... You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) A dart slug (D:1) 2 endoplasms (D:3) A hobgoblin (D:2) A kobold (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 goblins 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heikuro the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 386 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 793 | D:2 | Identified the +4 sling of the Antique God {flame, rF+ | Str+2} 1508 | D:3 | Reached XP level 3. HP: 21/29 MP: 3/3 1549 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_loops_ring D:3: layout_basic Action || total -------------------------++------- Melee: Trident || 30 Fire: Sling || 15 Armor: Scale mail || 6 Dodge: Dodged || 4 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1561 | 1399 | 162 | 0 | 1202 | 3 | 520.3 | Dungeon | 1561 | 1399 | 162 | 0 | 1202 | 3 | 520.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts D:2: 594 daAuts D:3: 162 daAuts