Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 10053320630457335519 433 heikuro the Magician (level 7, 0/49 HPs) Began as a Djinni Conjurer on Jan 21, 2025. Was an Initiate of Makhleb. Slain by Duvessa ... wielding a +0 short sword (16 damage) ... on level 4 of the Dungeon. The game lasted 00:08:34 (2954 turns). heikuro the Magician (Djinni Conjurer) Turns: 2954, Time: 00:08:35 Health: 0/49 AC: 3 Str: 6 XL: 7 Next: 20% Gold: 222 EV: 11 Int: 22 God: Makhleb [......] SH: 5 Dex: 11 rFire + + . h - +1 dagger (speed) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ m - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . q - amulet "Nadyreha" {Reflect Will+ rCorr SH+5} Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: reflection, infuse magic (-1 HP) @: flying, studying Shields A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons h - a +1 dagger of speed (weapon) Missiles i - 2 throwing nets Armour a - a +0 robe (worn) m - a +0 helmet (worn) Jewellery q - the amulet "Nadyreha" (worn) {Reflect Will+ rCorr SH+5} (You found it on level 3 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). Wands t - a wand of warping (14) Scrolls b - 2 scrolls of revelation {unknown} d - 5 scrolls of identify {unknown} e - 5 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} l - a scroll of torment {unknown} n - 2 scrolls of poison {unknown} p - a scroll of amnesia {unknown} Potions c - a potion of haste {unknown} f - a potion of curing {unknown} g - a potion of brilliance {unknown} j - 2 potions of heal wounds {unknown} o - 2 potions of lignification {unknown} r - a potion of mutation {unknown} s - a potion of resistance {unknown} Skills: + Level 2.8 Fighting - Level 3.1 Dodging - Level 2.0 Stealth * Level 4.6 Shields * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Call Imp Summ 52% N/A 2% 2 g - Lesser Beckoning Tloc 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Xom Yredelemnul The Shining One Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Dowan says, "My weaknesses are her strengths!" Dowan hits you with a +0 dagger. Unknown command. Unknown command. The searing ray hits Dowan. You kill Dowan! Makhleb accepts your kill. Duvessa screams, "No! How DARE you!" Duvessa goes berserk! The searing ray hits Duvessa. Duvessa is lightly wounded. You finish channelling your searing ray. Duvessa rages. Duvessa hits you with a +0 short sword! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (lightly wounded, berserk, fast, 82% to hit) The searing ray hits Duvessa. Duvessa is lightly wounded. (Press . to maintain the ray.) You block Duvessa's attack. Unknown command. The searing ray hits Duvessa. Duvessa is moderately wounded. You block Duvessa's attack. Duvessa hits you with a +0 short sword. Unknown command. The searing ray hits Duvessa. Duvessa is moderately wounded. Duvessa barely misses you. Unknown command. The searing ray hits Duvessa. Duvessa is heavily wounded. You finish channelling your searing ray. Duvessa hits you with a +0 short sword! You die... ###### .. .....# #. ####"# #. #.# ######.# #. #.# #.. #.##<#######.# #@# ############. #.##.........# #.# #............ ...#.######..# #.# #.######.#### ...[.######).###.# #.# #.# .....^...........####.# #.# .....##...............# #.# .....##.###..########## #.# ####.##.# #..### #[# # #.##.# #..#.## #.# You could see Duvessa (berserk, fast). Vanquished Creatures Edmund (D:4) A sky beast (D:4) Dowan (D:4) A jelly (D:4) Terence (D:2) An orc wizard (D:2) 2 adders 3 dart slugs A ribbon worm (D:2) 3 orcs 4 endoplasms 5 giant cockroaches 10 goblins 3 hobgoblins 4 jackals (D:1) 4 quokkas 8 ball pythons 4 bats 2 frilled lizards (D:3) 4 kobolds 4 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:3) 2 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heikuro the Djinni Conjurer began the quest for the Orb. 0 | D:1 | heikuro set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 440 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 440 | D:1 | Learned a level 1 spell: Summon Small Mammal 457 | D:1 | You are sucked into a shaft and drop 1 floor! 504 | D:2 | Reached skill level 1 in Fighting 1073 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 1146 | D:2 | Noticed Terence 1156 | D:2 | Killed Terence 1209 | D:2 | Reached XP level 5. HP: 34/38 MP: 0/0 1209 | D:2 | Learned a level 2 spell: Call Imp 1548 | D:3 | Reached skill level 1 in Shields 1786 | D:3 | Identified the amulet "Nadyreha" {Reflect Will+ rCorr SH+5} 2137 | D:4 | Noticed Edmund 2236 | D:4 | Noticed a sky beast 2250 | D:4 | Killed a sky beast 2251 | D:4 | Reached XP level 6. HP: 32/44 MP: 0/0 2341 | D:4 | Found a staircase to the Ecumenical Temple. 2351 | Temple | Entered the Ecumenical Temple 2360 | Temple | Became a worshipper of Makhleb the Destroyer 2639 | D:4 | Killed Edmund 2640 | D:4 | Reached XP level 7. HP: 10/49 MP: 0/0 2640 | D:4 | Learned a level 2 spell: Lesser Beckoning 2941 | D:4 | Noticed Duvessa 2941 | D:4 | Noticed Dowan 2950 | D:4 | Killed Dowan 2954 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring D:2: layout_rooms, minmay_misc_feat_ornament, uniq_terence D:3: layout_loops_ring, minmay_misc_feat_diagonals, minmay_close_crescents D:4: layout_loops_ring, minmay_temple_entry_crystal_x, uniq_edmund, uniq_duvessa Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Shields | 3 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 18 | || 18 Cast: Magic Dart | 73 | 45 | 3 || 121 Searing Ray | 4 | 8 | 2 || 14 Summon Small Mamm | | 9 | || 9 Call Imp | | 6 | || 6 Fulminant Prism | | | 2 || 2 Armour: Robe | 1 | 15 | 4 || 20 Dodge: Dodged | 8 | 22 | 3 || 33 Block: Other | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2944 | 2835 | 109 | 169 | 2140 | 5 | 588.8 | Dungeon | 2926 | 2817 | 109 | 169 | 2140 | 4 | 731.5 | Temple | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 819 daAuts D:3: 790 daAuts D:1: 719 daAuts D:2: 596 daAuts Temple: 17 daAuts