Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 18303508895105091100 88 hellokittymahmut the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Mar 24, 2024. Killed by an exploding jackal (28 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:19:57 (5086 turns). hellokittymahmut the Conjurer (Deep Elf Conjurer) Turns: 5086, Time: 00:20:05 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 29% Magic: 3/11 EV: 11 Int: 25 God: Gold: 102 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . k - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 dagger f - a +0 short sword h - a +0 spear j - a +0 dagger k - a +0 spear (weapon) m - a +0 dagger Missiles g - 7 stones n - 6 poisoned darts Armour a - a +0 robe (worn) o - a +0 leather armour p - a +0 chain mail Scrolls e - a scroll of immolation {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of magic l - a potion of curing {unknown} q - 2 potions of attraction {unknown} r - a potion of enlightenment {unknown} s - a potion of lignification {unknown} Skills: + Level 0.1 Polearms + Level 0.4 Armour + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.6 Spellcasting + Level 5.7 Conjurations + Level 0.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Inner Flame Hex/Fire 4% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Irradiate Conj/Alch 9% 3d14 63% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Message History Found 2 poisoned darts. A jackal comes into view. Found 5 stones. A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (asleep, chance to affect: 63%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Inner Flame (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (asleep, chance to affect: 63%) The jackal barks! The jackal is filled with an inner flame. The jackal barks! Casting: Inner Flame (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (76% to hit) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. You hit the jackal. Flame seeps out of the jackal. The jackal is almost dead. The jackal is engulfed in blazing flames. The jackal explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... .....# #...## #...##.# #...... # #...##.# #...... #.#...##.# #...##. # #.#...##.####### ...... .......##.......# ....## #.#..§##.....#.# .....#..####(†.§○##.._....# ...............§@§........# ........##.#..(...........# ###.##..# ###.#.###.###### ....##..##.# #.#.# #.# ###.##.... ....# #.# # #.....# ##.### #.# #####...# ###.# #.# ......#.# #.#.# #.# #######.# #.#.#####.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 bats 2 endoplasms (D:1) A goblin (D:1) 4 hobgoblins 5 jackals 2 kobolds (D:1) 2 quokkas 3 frilled lizards 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellokittymahmut the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 448 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 1449 | D:1 | Learned a level 2 spell: Searing Ray 1503 | D:1 | Reached skill level 5 in Conjurations 1514 | D:1 | Found a faded altar of an unknown god. 3429 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 4146 | D:2 | Noticed Jessica 4153 | D:2 | Killed Jessica 4154 | D:2 | Reached XP level 4. HP: 7/24 MP: 5/11 4863 | D:2 | Learned a level 3 spell: Inner Flame 5071 | D:2 | Found a radiant altar of Vehumet. 5086 | D:2 | Killed by an exploding jackal... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, basic_altar, serial_bayou_pond_a, minmay_domino_2, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Polearms | | 0.1 Armour | | 0.4 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.6 Fire Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | || 14 Spear | 26 | 2 || 28 Cast: Magic Dart | 20 | 9 || 29 Searing Ray | 14 | 3 || 17 Inner Flame | | 1 || 1 Armour: Robe | 6 | 2 || 8 Leather armour | 7 | || 7 Dodge: Dodged | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5125 | 5125 | 0 | 3476 | 140 | 2 | 2562.5 | Dungeon | 5125 | 5125 | 0 | 3476 | 140 | 2 | 2562.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3030 daAuts D:2: 2094 daAuts