Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 8544241620044648321 39 hellokittymahmut the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Mar 25, 2024. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:08:57 (1535 turns). hellokittymahmut the Conjurer (Deep Elf Conjurer) Turns: 1535, Time: 00:09:00 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 0/9 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 mace (weapon) Missiles h - 8 stones (quivered) Armour a - a +0 robe (worn) g - a +0 leather armour Scrolls d - a scroll of noise {unknown} f - a scroll of teleportation i - a scroll of identify {unknown} Potions b - a potion of magic j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Okay, then. Unknown command. Sorry, you're not good enough to have a special ability. Without enough magic to sustain it, your searing ray dissipates. You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. You throw a stone. The stone barely misses the gnoll. The stone hits the gnoll but does no damage. The gnoll closely misses you. The gnoll hits you with a +0 club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... # . #. #.# #)# #g# ###.##g####### .......@.....# ###.##.#####.# #. #. ## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellokittymahmut the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 357 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 578 | D:1 | Learned a level 2 spell: Searing Ray 1090 | D:1 | Reached skill level 5 in Conjurations 1529 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1535 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners D:2: layout_loops_ring, serial_bayou_pond_e Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Mace || 2 Throw: Stone || 1 Cast: Magic Dart || 27 Searing Ray || 5 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1534 | 1503 | 31 | 257 | 461 | 2 | 767.0 | Dungeon | 1534 | 1503 | 31 | 257 | 461 | 2 | 767.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1525 daAuts D:2: 9 daAuts