Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 5441805941293183574 139 hellokittymahmut the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 20, 2024. Slain by a jackal (1 damage) ... on level 3 of the Dungeon on Apr 21, 2024. The game lasted 00:21:16 (2350 turns). hellokittymahmut the Conjurer (Deep Elf Conjurer) Turns: 2350, Time: 00:21:17 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 1% Magic: 8/13 EV: 12 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 8/12 levels left rFire . . . h - +0 scimitar rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ k - ring of willpower HPRegen 0.24/turn l - ring of poison resistance MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons h - a +0 scimitar (weapon) j - a +2 dagger of distortion Missiles e - 10 poisoned darts f - 29 stones Armour a - a +0 robe (worn) Jewellery k - a ring of willpower (left hand) l - a ring of poison resistance (right hand) Scrolls c - a scroll of identify i - a scroll of noise Potions d - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 3.1 Stealth + Level 4.2 Spellcasting + Level 5.9 Conjurations + Level 0.4 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Summon Small Mammal Summ 28% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 2% 1 Sting Conj/Alch 80% 1d8 2% 1 Apportation Tloc 10% N/A 9% 1 Necrotise Necr 20% 1d5 9% 1 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Airstrike Air 2% 2d(1-17) 65% 4 Conjure Ball Lightning Conj/Air 10% 3x3d6 99% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You are caught in a web! The web tears apart. The jackal bites you but does no damage. The ribbon worm misses you. The jackal barely misses you. x2 You see here a hobgoblin corpse. Magic courses through your body. The jackal barely misses you. The jackal bites you. The ribbon worm bites you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (76% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. The jackal barely misses you. You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (93% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Your bat barely misses the jackal. Your bat closely misses the jackal. The jackal bites you. You die... #### ..####### ######.......# #.g.w........# #.#####......# #.#bh@<......# #...hw.......# #.....†###..... ........).. ##... #...#.....†.. .. .#..#..###..... . ...##.## ..##. ... ..# ).. You could see a ribbon worm, 2 jackals and a friendly bat (summoned). Vanquished Creatures Jessica (D:2) 6 adders A dart slug (D:2) A ribbon worm (D:2) 2 orcs (D:3) 7 bats 3 endoplasms A giant cockroach (D:3) A goblin (D:1) 7 hobgoblins 2 jackals (D:3) A quokka (D:1) 6 ball pythons 2 frilled lizards 3 kobolds 4 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A bat (D:2) A goblin (D:2) A rat (D:3) 4 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellokittymahmut the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 534 | D:1 | Reached skill level 5 in Conjurations 607 | D:1 | Learned a level 2 spell: Searing Ray 1017 | D:2 | Learned a level 1 spell: Summon Small Mammal 1077 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1812 | D:2 | Noticed Jessica 1824 | D:2 | Killed Jessica 1825 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 2349 | D:3 | Reached XP level 5. HP: 6/28 MP: 11/13 2349 | D:3 | HP: 1/28 [ribbon worm (5)] 2350 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms D:2: layout_loops_ring, minmay_small_reverse_x, uniq_jessica D:3: layout_basic, evilmike_ruin_ashenzari, nicolae_yredelemnul_ghost_church, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.2 Dodging | 3 | 3.1 Stealth | 3 | 3.1 Summonings | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Scimitar | 4 | 10 || 14 Cast: Magic Dart | 32 | 7 || 39 Summon Small Mamm | 11 | 4 || 15 Searing Ray | 17 | 9 || 26 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 5 | 16 || 21 Dodge: Dodged | 10 | 25 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2353 | 2308 | 45 | 891 | 288 | 3 | 784.3 | Dungeon | 2353 | 2308 | 45 | 891 | 288 | 3 | 784.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1296 daAuts D:1: 1000 daAuts D:3: 56 daAuts