Dungeon Sprint DCSS version 0.30-a0-177-g1cb5dbfd7a (webtiles) character file. Game seed: 12267843044739577190 60 hellse the Trooper (level 4, -13/38 HPs) Began as a Djinni Warper on Oct 2, 2022. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:58 (325 turns). hellse the Trooper (Djinni Warper) Turns: 325, Time: 00:01:59 Health: -13/38 AC: 3 Str: 10 XL: 4 Next: 25% Gold: 27 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn (no ring) @: on blink cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 27 gold pieces. Inventory: Missiles c - 7 boomerangs of dispersal (quivered) Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking h - a scroll of poison {unknown} j - 2 scrolls of torment {unknown} k - 2 scrolls of identify {unknown} Potions d - 2 potions of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage i - 4 potions of mutation {unknown} l - a potion of cancellation {unknown} Skills: + Level 4.7 Fighting - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging + Level 4.7 Unarmed Combat + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 34% N/A 6% 2 b - Lesser Beckoning Tloc 17% N/A 12% 3 c - Gell's Gravitas Tloc 17% N/A 12% 3 d - Teleport Other Tloc 17% N/A 12% 3 e - Manifold Assault Tloc 17% N/A 36% 4 f - Shock Conj/Air 68% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Press: ? - help, v - describe, . - travel Here: a water elemental (lightly damaged) The floor. You have 27 gold pieces. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (dangerous; 12% risk of failure) Press: ? - help, Dir - move target, p - water elemental You miscast Gell's Gravitas. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel stable enough to blink again. Casting: Gell's Gravitas (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (dangerous; 12% risk of failure) Press: ? - help, Dir - move target Gravity reorients around empty space. * * * LOW HITPOINT WARNING * * * The water elemental misses you. The water elemental attacks as you move away! The water elemental barely misses you. Casting: Gell's Gravitas (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (dangerous; 12% risk of failure) Press: ? - help, Dir - move target Gravity reorients around empty space. * * * LOW HITPOINT WARNING * * * The water elemental attacks as you move away! The water elemental hits you. * * * LOW HITPOINT WARNING * * * Casting: Gell's Gravitas (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The water elemental attacks as you move away! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#!.'...♣♣♣♣ ♣.# ▓..#!.#......♣ ♣♣.# ▓#'####....♣.♣ ♣..# ▓.....#....~.♣♣♣♣.###+#+## ▓.....#...~~..♣♣..#....... ▓.....#..~~~@.♣♣♣.'.⌠..... ▓####'#..~≈≈E~~♣♣.#...#### ▓....)#†~~≈~~~....#.⌠.# ▓.....#.~≈~~~.....#...# ▓.....#.~~~.......#+### ▓†#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hellse the Djinni Warper began the quest for the Orb. 0 | D | hellse set off with the following spells memorised: Blink, | Lesser Beckoning, Gell's Gravitas, Teleport Other, Manifold | Assault. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 15 | D | Noticed Jessica 28 | D | Killed Jessica 29 | D | Reached XP level 2. HP: 9/26 MP: 0/0 29 | D | Reached XP level 3. HP: 10/31 MP: 0/0 29 | D | Learned a level 1 spell: Shock 264 | D | Reached XP level 4. HP: 34/38 MP: 0/0 305 | D | Noticed a water elemental 325 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.7 Unarmed Combat | 3 4 | 4.7 Spellcasting | 3 4 | 4.1 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Cast: Shock | 13 | 2 || 15 Blink | | 2 || 2 Gell's Gravitas | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Leather armour | 4 | || 4 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 324 | 0 | 186 | 0 | 1 | 324.0 | Dungeon | 324 | 324 | 0 | 186 | 0 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 324 daAuts