Dungeon Sprint DCSS version 0.30-a0-177-g1cb5dbfd7a (webtiles) character file. Game seed: 11222792385211605671 21 hellse the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Oct 2, 2022. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:45 (159 turns). hellse the Conjurer (Deep Elf Conjurer) Turns: 159, Time: 00:00:46 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 2/10 EV: 12 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (-2 -> -8) A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) The magic dart hits the scorpion but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (81% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. You feel very sick. The scorpion stings you but does no damage. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you! You die... ▓..##.......# .# ▓##.##.##..†# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....# ###..##†..##.....# ##..##....#s.....# #..###..##@#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a scorpion. Vanquished Creatures A human (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hellse the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 57 | D | Reached skill level 5 in Conjurations 80 | D | Reached skill level 5 in Spellcasting 80 | D | Reached skill level 6 in Conjurations 80 | D | Reached XP level 2. HP: 7/15 MP: 1/10 113 | D | Learned a level 2 spell: Searing Ray 151 | D | Noticed a scorpion 159 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.8 Conjurations | 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 12 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 84 | 0 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 84 | 0 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 165 daAuts