Dungeon Crawl Stone Soup version 0.31-a0-523-g071a6c1ffa (webtiles) character file. Game seed: 849962618565267837 74 hellse the Magician (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 11, 2023. Slain by an orc ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1866 turns). hellse the Magician (Deep Elf Conjurer) Turns: 1866, Time: 00:02:31 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 9% Magic: 8/13 EV: 13 Int: 25 God: Gold: 64 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons h - a +0 whip of venom i - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of fear {unknown} e - 2 scrolls of amnesia {unknown} g - a scroll of fog {unknown} j - a scroll of noise {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic k - a potion of curing {unknown} Skills: - Level 3.3 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 8% 1 Dazzling Flash Conj/Hex 34% N/A 10% 3 Confusing Touch Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc hits you with a +0 short sword. There is a stone staircase leading up here. The bat hits you. The adder bites you. You are poisoned. The adder poisons you! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc barely misses you. The adder barely misses you. You climb upwards. Reactivating autopickup. You feel very sick. There is a stone staircase leading down here. Unknown command. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The adder misses you. Unknown command. The searing ray hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The orc misses you. The searing ray misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The orc closely misses you. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The orc hits you with a +0 short sword. You die... #..##...................).. #.#########......(......... #.# #.........#...... #####.### ###....#.######## #.......# #........###### #.......# #........##.... #.......# #........##.... #.......#########.............. #...††.......o@†.<.......<..... #.......#########........##.... #.......# ###########.... #.......# #.... #.......# #.... ######### #.... ##### You could see an orc. Vanquished Creatures 2 adders (D:2) A worm (D:2) 3 dart slugs 3 orcs (D:2) 4 ball pythons An endoplasm (D:2) 5 giant cockroaches 4 goblins 5 hobgoblins 3 jackals (D:2) 9 kobolds 2 quokkas 4 bats 2 frilled lizards 2 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellse the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 229 | D:1 | Reached skill level 4 in Spellcasting 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 232 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1015 | D:2 | Reached skill level 5 in Spellcasting 1647 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/13 1866 | D:2 | HP: 1/24 [poisoned by an adder] 1866 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms D:2: layout_rooms, minmay_distorted D:3: layout_rooms, ebering_ghost_rock_garden Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.4 Dodging | 3 | 3.3 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 3 || 89 Searing Ray | 6 | 1 || 7 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 3 | 7 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1866 | 1767 | 99 | 222 | 1306 | 3 | 622.0 | Dungeon | 1866 | 1767 | 99 | 222 | 1306 | 3 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 950 daAuts D:1: 909 daAuts D:3: 6 daAuts