Dungeon Sprint DCSS version 0.32-a0-1508-g6630b05a1f (webtiles) character file. Game seed: 11574039360804501841 100 hellse the Magician (level 5, -3/35 HPs) Began as a Djinni Air Elementalist on June 21, 2024. Splashed by a jelly's acid (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (41 turns). hellse the Magician(Djinni Air Elementalist) Turns: 41, Time: 00:00:43 Health: -3/35 AC: -2 Str: 7 XL: 5 Next: 3% Gold: 0 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no teleportation, infuse magic (-4 HP) @: swift, corroded, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.7 Spellcasting + Level 7.7 Conjurations + Level 7.7 Hexes Level 0.0 Charms + Level 7.7 Summonings + Level 7.7 Necromancy + Level 7.7 Translocations Level 0.0 Transmutations + Level 7.7 Fire Magic + Level 7.7 Ice Magic + Level 7.7 Air Magic + Level 7.7 Earth Magic + Level 7.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 68% 3-6/arc 1% 2 c - Swiftness Air 34% N/A 1% 3 d - Airstrike Air 17% 2d(3-19) 4% 4 e - Apportation Tloc 68% N/A 1% 1 f - Scorch Fire 68% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Translocations skill gained 3 levels and is now at level 7! Your Fire Magic skill gained 3 levels and is now at level 7! Your Ice Magic skill gained 3 levels and is now at level 7! Your Air Magic skill gained 3 levels and is now at level 7! Your Earth Magic skill gained 3 levels and is now at level 7! Your Alchemy skill gained 3 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. You have reached level 4! You feel agile. You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'f'. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (heavily wounded, 100% to hit) The zap hits the jelly! The jelly is almost dead. The zap hits the ice beast. The ice beast is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. Unknown command. Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓†▓ ▓@▓ ▓J▓ ▓Y▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an ice beast and a jelly. Vanquished Creatures A centaur (D) An adder (D) A shadow imp (D) 2 hobgoblins (D) A kobold (D) A ball python (D) A bat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hellse the Djinni Air Elementalist began the quest for the | Orb. 0 | D | hellse set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 34 | D | Noticed a jelly 34 | D | Noticed a centaur 34 | D | Noticed an ice beast 38 | D | Reached XP level 2. HP: 13/21 MP: 0/0 39 | D | Killed a centaur 40 | D | Reached XP level 3. HP: 13/25 MP: 0/0 40 | D | Learned a level 1 spell: Apportation 40 | D | Reached XP level 4. HP: 17/31 MP: 0/0 40 | D | Reached XP level 5. HP: 19/35 MP: 0/0 40 | D | Learned a level 2 spell: Scorch 41 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 7 | 7.7 Conjurations | 4 7 | 7.7 Hexes | 4 7 | 7.7 Summonings | 4 7 | 7.7 Necromancy | 4 7 | 7.7 Translocations | 4 7 | 7.7 Fire Magic | 4 7 | 7.7 Ice Magic | 4 7 | 7.7 Air Magic | 4 7 | 7.7 Earth Magic | 4 7 | 7.7 Alchemy | 4 7 | 7.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 9 | 1 || 10 Swiftness | | 1 || 1 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 20 | 0 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 20 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts