Dungeon Crawl Stone Soup version 0.30.0-16-gbe6223bb7e (webtiles) character file. Game seed: 14148835065670515181 67 hexenhour the Magician (level 4, -2/33 HPs) Began as a Djinni Earth Elementalist on May 20, 2023. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (835 turns). hexenhour the Magician (Djinni Earth Elementalist) Turns: 835, Time: 00:03:54 Health: -2/33 AC: 2 Str: 7 XL: 4 Next: 38% Gold: 63 EV: 17 Int: 19 God: SH: 0 Dex: 13 rFire + + . j - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Missiles b - 2 poisoned darts k - a throwing net Armour a - a +0 robe (worn) Jewellery g - a +5 ring of evasion (left hand) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of noise {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of curing {unknown} i - a potion of flight {unknown} l - a potion of degeneration {unknown} Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Passwall Tmut/Erth 13% N/A 5% 2 c - Stone Arrow Conj/Erth 32% 3d9 11% 3 d - Petrify Tmut/Erth 16% N/A 34% 4 e - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Stone Arrow (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (84% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll shouts! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit) The blast of sand hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your magical contamination has completely faded away. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (84% to hit) The blast of sand hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 84% to hit) The blast of sand hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You die... ### #.# #.# #..####.###. #.. #.# #.# #....)...... #.# #.# #.# ##..###.#<.. #.# #.# ##.#####.:# #.#... #.# #.# #.........# #.. .. #.# #.# #..#####.## #..... #.# #.# #g.#####.####..... #.########.# #...>............. ...........#####@######.######.## ##.................# #.# #.####.#######.##.# ... ##.# #.............. ..## ..## ########...#.##.### ### ..... # .# ....... . ......... #.........# You could see a gnoll. Vanquished Creatures 4 gnolls 2 ball pythons (D:1) 4 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:2) 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hexenhour the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | hexenhour set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 250 | D:1 | Reached skill level 1 in Fighting 404 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 404 | D:1 | Learned a level 1 spell: Foxfire 428 | D:1 | Reached skill level 3 in Spellcasting 817 | D:2 | Reached XP level 4. HP: 8/33 MP: 0/0 835 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, bh_walls_and_bars D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Cast: Sandblast | 33 | 4 || 37 Stone Arrow | 4 | || 4 Armour: Robe | 1 | || 1 Dodge: Dodged | 8 | 4 || 12