Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 3989460375263465456 113 hexenhour the Magician (level 5, -2/39 HPs) Began as a Djinni Fire Elementalist on Feb 27, 2024. Slain by a hobgoblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:06:19 (966 turns). hexenhour the Magician (Djinni Fire Elementalist) Turns: 966, Time: 00:06:20 Health: -2/39 AC: 2 Str: 7 XL: 5 Next: 17% Gold: 13 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . d - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons g - a +2 heavy spear j - a +2 short sword of speed Armour a - a +0 robe (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls b - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions c - a potion of curing {unknown} f - 2 potions of attraction {unknown} h - a potion of invisibility {unknown} i - a potion of ambrosia {unknown} Skills: * Level 2.3 Fighting + Level 3.3 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes Level 0.0 Charms + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 25% 2d8 32% 4 f - Necrotise Necr 68% 1d7 3% 1 g - Static Discharge Conj/Air 50% 3-6/arc 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the hobgoblin. The hobgoblin is severely wounded. Unknown command. Unknown command. The hobgoblin misses you. The hobgoblin no longer looks unusually strong. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The hobgoblin barely misses you. The foxfire hits the hobgoblin! You kill the hobgoblin! The foxfire hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The hobgoblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #)####.# #.)).#.# ####g#†# #####.#.# #...#.#.# #.......####.# #.).#.#......# ##g##.#.####.# #. #@##.#.####.#####. #.##.#............ #.##.######.##.##. #.##†#####........ #.##........##.... #.#########.##...# #.# #.##..#. #.# #....### ####..#. You could see a hobgoblin. Vanquished Creatures Natasha (twice) (D:2) Robin (D:2) 2 adders (D:2) A dart slug (D:1) A ball python (D:1) 2 bats An endoplasm (D:1) 10 goblins 5 hobgoblins 2 kobolds A quokka (D:1) A frilled lizard (D:1) 7 rats 36 creatures vanquished. Vanquished Creatures (others) 31 foxfires 31 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hexenhour the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | hexenhour set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 502 | D:1 | Found a faded altar of an unknown god. 695 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 695 | D:2 | Learned a level 1 spell: Necrotise 718 | D:2 | Noticed Natasha 747 | D:2 | Killed Natasha 748 | D:2 | Reached skill level 1 in Fighting 748 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/0 819 | D:2 | Noticed Natasha 832 | D:2 | Killed Natasha 936 | D:2 | Noticed Robin 944 | D:2 | Reached XP level 5. HP: 32/38 MP: 0/0 944 | D:2 | Learned a level 2 spell: Static Discharge 950 | D:2 | Killed Robin 966 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_ring, hex_large, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.3 Dodging | 3 | 3.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Falchion | 2 | || 2 Spear | 13 | || 13 Short sword | 12 | 5 || 17 Staff | | 5 || 5 Cast: Foxfire | 6 | 15 || 21 Scorch | | 6 || 6 Stab: Sleeping | 4 | 1 || 5 Distracted | | 1 || 1 Armour: Robe | 14 | 13 || 27 Dodge: Dodged | 24 | 9 || 33