Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 3285974177247958208 338 hexenhour the Magician (level 6, -2/46 HPs) Began as a Djinni Conjurer on Mar 1, 2024. Was an Initiate of Elyvilon. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 4 of the Dungeon. The game lasted 00:11:43 (3235 turns). hexenhour the Magician (Djinni Conjurer) Turns: 3235, Time: 00:11:43 Health: -2/46 AC: 2 Str: 12 XL: 6 Next: 86% Gold: 227 EV: 12 Int: 21 God: Elyvilon [......] SH: 0 Dex: 12 rFire + + . g - +4 sling of Understanding {elec, Stlth+} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ b - +6 ring of strength HPRegen 0.27/turn l - ring of wizardry MPRegen 0.00/turn %: wizardry (x1), infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +1 spear of freezing g - the +4 sling of Understanding (weapon) {elec, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. m - a +1 dagger of venom Missiles y - a throwing net Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (left hand) l - a ring of wizardry (right hand) Wands n - a wand of polymorph (3) Scrolls i - 2 scrolls of fog {unknown} o - a scroll of teleportation {unknown} q - a scroll of butterflies {unknown} s - a scroll of revelation {unknown} t - a scroll of vulnerability {unknown} w - 2 scrolls of identify {unknown} x - a scroll of noise {unknown} Potions c - a potion of lignification {unknown} d - a potion of haste {unknown} h - a potion of mutation {unknown} j - a potion of might {unknown} k - a potion of ambrosia {unknown} p - a potion of berserk rage {unknown} r - a potion of resistance {unknown} u - 2 potions of curing {unknown} v - a potion of magic {unknown} z - a potion of attraction {unknown} Skills: + Level 3.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.4 Spellcasting * Level 5.4 Conjurations * Level 5.4 Hexes Level 0.0 Charms * Level 5.4 Summonings * Level 5.4 Necromancy * Level 5.4 Translocations Level 0.0 Transmutations * Level 5.4 Fire Magic * Level 5.4 Ice Magic * Level 5.4 Air Magic * Level 5.4 Earth Magic * Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 4% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 4% 4 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Xom Yredelemnul Zin Shops: D:4 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism crackles loudly. You hear an explosion! You feel a bit more experienced. x2 You hear a shout! A gnoll comes into view. It is wielding a +0 flail. A gnoll sergeant comes into view. It is wielding a +0 spear. The gnoll sergeant shouts! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll hits your fulminant prism with a +0 flail! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll hits your fulminant prism with a +0 flail! Your fulminant prism detonates feebly. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 spear. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... ####......###[................... ####......+...................... ..##......###.####............### ..........# #.# #..........#.### [.##......# #.# #..........#..## ..##......###.# #...#########.#. ...+......#...########⌠...⌠#####. ..##......#......#...#.....#...#. ..#####.........@..8...)>....8... .....##.........##...#.....#..^#. .....##.......g.######⌠...⌠#####. .....##.......)..##..#######..... ..............##.##............#. .............##♣g♣##...........## ........###### ♣g♣ #...........## ........# ♣..)♣##.#####...... ....###.# ♣)..♣ ############# You could see a gnoll. Vanquished Creatures A phantom (D:4) A jelly (D:4) A gnoll bouda (D:4) A sleepcap (D:4) An iguana (D:4) 4 gnolls (D:4) 4 adders (D:3) A dart slug (D:3) 2 ribbon worms (D:3) 2 orcs (D:3) 4 ball pythons 8 endoplasms 5 giant cockroaches 8 goblins 5 hobgoblins 9 kobolds 6 bats 2 frilled lizards 3 rats 68 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms (D:4) 6 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hexenhour the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hexenhour set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 27 | D:1 | Found a faded altar of an unknown god. 154 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 608 | D:2 | Identified the +4 sling of Understanding {elec, Stlth+} 685 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 685 | D:2 | Learned a level 1 spell: Slow 1100 | D:2 | Reached skill level 1 in Fighting 1522 | D:3 | Found an opulent altar of Gozag. 1541 | D:3 | Reached XP level 4. HP: 30/32 MP: 0/0 1851 | D:3 | Reached XP level 5. HP: 21/39 MP: 0/0 1851 | D:3 | Learned a level 2 spell: Jinxbite 2135 | D:4 | Found Laakyn's Jewellery Shop. 2411 | D:4 | Found a hazy altar of Hepliaklqana. 2502 | D:4 | Found a blossoming altar of Fedhas. 2799 | D:4 | Found a staircase to the Ecumenical Temple. 2813 | D:4 | Reached XP level 6. HP: 41/46 MP: 0/0 2818 | Temple | Entered the Ecumenical Temple 2901 | Temple | Became a worshipper of Elyvilon the Healer 2982 | D:4 | Reached skill level 5 in Spellcasting 2982 | D:4 | Reached skill level 5 in Conjurations 2982 | D:4 | Reached skill level 5 in Hexes 2982 | D:4 | Reached skill level 5 in Summonings 2982 | D:4 | Reached skill level 5 in Necromancy 2982 | D:4 | Reached skill level 5 in Translocations 2982 | D:4 | Reached skill level 5 in Fire Magic 2982 | D:4 | Reached skill level 5 in Ice Magic 2982 | D:4 | Reached skill level 5 in Air Magic 2982 | D:4 | Reached skill level 5 in Earth Magic 2982 | D:4 | Reached skill level 5 in Alchemy 3235 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, ebering_ecumenical_altar_petrified, minmay_hedge_maze D:2: layout_basic D:3: layout_basic, nicolae_overflow_hidden_temple, serial_glass, glass_columns_a, glass_columns_a, wad_rectangle_vault D:4: layout_basic, nicolae_hepliaklqana_hazy_memory, fedhas_altar_decomposition, minmay_temple_entry_antechambers, nicolae_stop_n_shop_2, pf_guarded_unrand_woodcutter Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Fighting | 1 2 3 | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Fire: Sling | 3 | 15 || 18 Cast: Magic Dart | 53 | 89 || 142 Searing Ray | | 2 || 2 Fulminant Prism | | 6 || 6 Armour: Robe | 5 | 22 || 27 Dodge: Dodged | 6 | 20 || 26