Dungeon Crawl Stone Soup version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 15936221452356674244 44 hgbash the Conjurer (level 3, -1/27 HPs) Began as a Draconian Conjurer on May 6, 2021. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (1702 turns). hgbash the Conjurer (Draconian Conjurer) Turns: 1702, Time: 00:04:11 Health: -1/27 AC: 5 Str: 9 XL: 3 Next: 41% Magic: 2/6 EV: 12 Int: 19 God: Gold: 42 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . g - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling e - a +1 short sword of electrocution g - a +0 trident (weapon) h - a +0 flail Missiles f - 7 curare-tipped darts Armour b - a +0 helmet Potions c - 2 potions of degeneration {unknown} d - a potion of attraction {unknown} i - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Polearms + Level 2.1 Dodging + Level 2.0 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The adder is severely wounded. The adder barely misses you. The adder closely misses you. You barely miss the adder. You tail-slap the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The adder misses you. You barely miss the adder. You tail-slap the adder, but do no damage. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. A jackal comes into view. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ..... .... .... #.. #.. #.# #.# #@# #S# #†# #.# ### ###.# ....#...## ...>.....# .......