Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 10205669533032857233 0 hgbash the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on May 12, 2021. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (50 turns). hgbash the Magician (Djinni Conjurer) Turns: 50, Time: 00:00:09 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 3d4 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, hgbash the Djinni Conjurer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. You reach down and open the large door. There is a large open door here. Found 19 stones. Found 6 boomerangs. A hobgoblin comes into view. Found 14 gold pieces. You see here 6 boomerangs. An endoplasm comes into view. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The endoplasm quivers. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ###### #....# #######....# .# ........... .. ..........##### ##.#### ....$.......... ...#.. ...........#######..#.# ......g@.(.......#..#.# ......J.....###....(#.# ............# #..##.#.# ............###.....#.# ............#.........## ##.#####.#.##.#.....#### #. #.#.##.#.#.####.. . #.#### #.....#..< #####.'#.. You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic Action || total -------------------------++------- Melee: Unarmed || 8 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 38 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 38 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts