Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 161944402390875594 9 hgbash the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on May 12, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:31 (723 turns). hgbash the Magician (Djinni Conjurer) Turns: 723, Time: 00:02:32 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 25% Gold: 9 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 3d4 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The searing ray hits the endoplasm. You kill the endoplasm! Things that are here: a +0 club; a goblin corpse You reach down and open the door. There is an open door here. An endoplasm comes into view. A hobgoblin comes into view. Found 10 stones. Found a puce potion. The hobgoblin hits you. The endoplasm quivers. Found a stone staircase leading down. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The hobgoblin closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The hobgoblin hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The hobgoblin hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.# #.# #.# ######### ########.### #.......# .!.........###.......### >............+.......'.. .......g.#.###.......#.. ......J@.............+.. ########.#######.....#.. .........'.....#.. ........####.....### ....................# ...............)....# ....................# #+#(................# ###..........# You could see an endoplasm and a hobgoblin. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 436 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 723 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, ebering_ecumenical_altar_rust, kennysheep_boxes Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 7 Cast: Magic Dart || 9 Searing Ray || 2 Armor: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 722 | 722 | 0 | 0 | 652 | 1 | 722.0 | Dungeon | 722 | 722 | 0 | 0 | 652 | 1 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts