Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 12877442591196814648 1 hgbash the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on June 1, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (73 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 73, Time: 00:00:39 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a ring mail. A quokka comes into view. A quokka is nearby! A frilled lizard comes into view. Found 7 gold pieces. A quokka comes into view. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. x2 The jackal moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Found 22 arrows. A giant cockroach comes into view. The giant cockroach closely misses you. The jackal closely misses you. The giant cockroach bites you but does no damage. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. A dart slug comes into view. The jackal bites you but does no damage. You open the door. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal closely misses you. The frilled lizard hisses. There is an open door here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... #.. r# +.... .. .#..... #####. ....... ..##. ....... #.##. #+# #...#####.##. #.# #h†........ #@# +.......... #h# #.......... #B######...l...... #.##.....#####.### #l#...##.# #.# # #.#...##.# #.# # #######'#...##... ..# # #................ .r... ##.##.....##.w..## ##. You could see a jackal, a giant cockroach and a frilled lizard. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_shops, shop Action || total -------------------------++------- Cast: Magic Dart || 1 Armor: Skin || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 25 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 25 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts