Dungeon Crawl Stone Soup version 0.27-a0-1322-gfdffb62a71 (webtiles) character file. Game seed: 10433410423316609595 77 hgbash the Sneak (level 4, 0/27 HPs) Began as an Octopode Earth Elementalist on June 23, 2021. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:09:07 (2431 turns). hgbash the Sneak (Octopode Earth Elementalist) Turns: 2431, Time: 00:09:07 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 33% Magic: 0/7 EV: 13 Int: 18 God: Gold: 127 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 whip e - a +0 whip g - a +0 short sword (weapon) Missiles b - 26 stones f - 17 sling bullets Scrolls h - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} Potions d - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: + Level 2.3 Dodging * Level 3.8 Stealth * Level 2.5 Spellcasting * Level 1.1 Conjurations - Level 1.4 Transmutations * Level 3.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Searing Ray Conj 12% 3d3 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 9% N/A 10% 2 Magic Dart Conj 24% 1d4 11% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Petrify Tmut/Erth 11% N/A 52% 4 Lee's Rapid Deconstruct Erth 7% 3d7* 75% 5 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Nothing appears to happen. The bat barely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder, p - bat Aim: an adder (57% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The bat hits you. x2; The adder closely misses you. The searing ray misses the adder. You feel sick. The bat closely misses you. The adder bites you. The searing ray hits the adder. The adder is moderately wounded. You feel sick. The bat hits you but does no damage. The adder bites you. The bat misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the adder. You finish channeling your searing ray. You feel sick. The bat completely misses you. The bat closely misses you. The adder completely misses you. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the bat. You grab the bat. You constrict the bat. You feel sick. You are no longer poisoned. The bat barely misses you. The bat closely misses you. The adder closely misses you. You hit the bat. You kill the bat! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #............†............ #.######################.. ####.#### #≈≈≈≈≈≈≈≈# #.. #.......# #≈....Kg≈# #.. #.......# ###≈.#≈≈..≈# #.. #.......# #.'..≈[[≈..'. #.. ####'#### #.'..≈).≈..'. #.. #.#######S#≈..≈≈#.≈#.###.. #>......†@#≈......≈#...... ###.#######≈≈≈≈≈≈≈≈#.....# #######.# ##########.....# #.......####### #.....# #.##.....#<...# #.....# #..+†....#..†.##### #####.# ####.....#.#......# #..[.# #.....'.....##.# #.#... #.)...#.######.# ###.#.#. You could see an adder. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 3 dart slugs (D:1) 4 ball pythons 3 bats 3 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 8 jackals 2 kobolds 5 quokkas 2 goblins 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 31 | D:1 | You fall into a shaft and drop 1 floor! 211 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 554 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:1 | Reached XP level 3. HP: 19/21 MP: 3/6 1175 | D:1 | Found a faded altar of an unknown god. 2211 | D:2 | Reached skill level 1 in Conjurations 2211 | D:2 | Reached XP level 4. HP: 13/27 MP: 7/7 2431 | D:2 | HP: 1/27 [adder (4)] 2431 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minivault_27 D:2: layout_basic, kennysheep_generic_room_7 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Conjurations | 1 | 1.1 Dodging | | 2.3 Spellcasting | | 2.5 Transmutations | | 1.4 Earth Magic | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 17 | 2 || 19 Tentacles | 10 | || 10 Dagger | 34 | || 34 Short sword | 27 | 4 || 31 Cast: Sandblast | 22 | || 22 Searing Ray | 1 | 1 || 2 Stab: Sleeping | 6 | 2 || 8 Armor: Skin | 10 | 3 || 13 Dodge: Dodged | 62 | 11 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2433 | 2337 | 96 | 478 | 1365 | 2 | 1216.5 | Dungeon | 2433 | 2337 | 96 | 478 | 1365 | 2 | 1216.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1575 daAuts D:2: 858 daAuts