Dungeon Crawl Stone Soup version 0.27-a0-1529-g1e82c303ef (webtiles) character file. Game seed: 8022894209196852387 95 hgbash the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on July 12, 2021. Slain by a human (5 damage) ... on level 3 of the Dungeon. The game lasted 00:11:45 (2355 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 2355, Time: 00:11:46 Health: -1/25 AC: 5 Str: 4 XL: 4 Next: 39% Magic: 2/12 EV: 11 Int: 24 God: Gold: 85 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . SeeInvis . g - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . j - +1 leather armour {rC+} rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons d - a +0 war axe g - a +0 dagger of venom (weapon) Armour a - a +0 robe b - a +0 cloak (worn) j - a +1 leather armour of cold resistance (worn) Jewellery i - a ring of poison resistance Scrolls c - 2 scrolls of fear f - a scroll of teleportation h - 2 scrolls of summoning {unknown} Potions e - a potion of ambrosia Skills: * Level 1.1 Fighting + Level 2.8 Dodging + Level 3.1 Stealth * Level 4.1 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 3d5 3% 2 c - Dazzling Flash Conj/Hex 34% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Yredelemnul Shops: D:1 * Annotations: D:3 1 transporter, Demosthentine's ghost, weakling MfGl Message History Aim: a human (moderately wounded, 71% to hit) The searing ray misses the human. (Press . to maintain the ray.) The human barely misses you. The searing ray misses the human. The human closely misses you. The searing ray hits the human. The human is heavily wounded. The human hits you. The searing ray hits the human! The human is severely wounded. You finish channeling your searing ray. The human hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the human. The human is severely wounded. The human hits you. You closely miss the human. The human is heavily wounded. The human hits you. You barely miss the human. The human is heavily wounded. The human completely misses you. You hit the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You barely miss the human. The human is severely wounded. The human closely misses you. You hit the human but do no damage. The human is severely wounded. The human misses you. Your leather armour prevents you from hitting the human. The human is severely wounded. The human closely misses you. You hit the human but do no damage. The human is poisoned. The human is severely wounded. The human hits you. You die... ## #.#########+# #... .# #.##.....8# #... .# #.##......# ##... .# #####.##.....##### ##.... .####........###.#...# ####....# .............#.'.#._.# +.......# .####.##.....###.#...# ####..... .# #.###..#....p##### ##.##. .# #.#.รท..#....@.# ### #.##. .# #............8# ..# #.##. .# ###.#######.#.#+ #.# #.... ## #.# #...#. #.# ####. # #.#########.#.##.#########. #.#..Z....#.#.............. #.#.#####Z#....#.########## #.#.#####.#.....(# #Z#Z#...#.#....#.# You could see a human (very poisoned). Vanquished Creatures A human zombie (D:3) 2 adders A worm (D:2) 2 dart slugs 3 ball pythons (D:2) 5 endoplasms 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins 4 jackals (D:1) 2 kobolds 2 quokkas (D:1) A bat (D:2) A frilled lizard (D:3) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 19 | D:1 | Found Jeruz's Assorted Antiques. 525 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 914 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1487 | D:2 | Reached skill level 5 in Conjurations 1713 | D:2 | Found a shadowy altar of Dithmenos. 1824 | D:3 | Noticed Demosthentine's ghost (weakling MfGl) 1835 | D:3 | Found a transporter. 1919 | D:3 | Learned a level 3 spell: Dazzling Flash 2133 | D:3 | Found a broken altar of Ashenzari. 2148 | D:3 | Reached skill level 1 in Fighting 2300 | D:3 | Noticed a human 2301 | D:3 | Found a runed translucent door. 2307 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/12 2309 | D:3 | Found a basalt altar of Yredelemnul. 2355 | D:3 | Slain by a human Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, serial_shops, shop, columned_hall_lemuel D:2: layout_rooms, basic_altar D:3: layout_loops_corners, dk_yredelemnul_ordeal, evilmike_ruin_ashenzari, gammafunk_ghost_mausoleum, chequers_serial_rivers_small_b D:4: layout_loops_ring, marbit_many_paths, minmay_temple_entry_mini_moons, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Stealth | 3 | 3.1 Fighting | 1 | 1.1 Spellcasting | 4 | 4.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 8 || 12 Unarmed | 1 | || 1 Cast: Magic Dart | 72 | || 72 Searing Ray | 2 | 2 || 4 Use: Scroll | 7 | || 7 Armor: Robe | 10 | || 10 Leather armour | 1 | 2 || 3 Dodge: Dodged | 21 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2355 | 2315 | 40 | 43 | 1882 | 4 | 588.8 | Dungeon | 2355 | 2315 | 40 | 43 | 1882 | 4 | 588.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 831 daAuts D:3: 479 daAuts D:4: 61 daAuts