Dungeon Crawl Stone Soup version 0.28-a0-199-g298df9dbad (webtiles) character file. Game seed: 8223547240355067645 44 hgbash the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Aug 19, 2021. Slain by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:06:16 (1578 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1578, Time: 00:06:19 Health: 0/22 AC: 1 Str: 6 XL: 3 Next: 62% Magic: 4/6 EV: 10 Int: 21 God: Gold: 102 SH: 0 Dex: 10 Spells: 3/6 levels left rFire + . . SeeInvis . d - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 quarterstaff (weapon) Jewellery a - a ring of protection from fire (left tentacle) Potions c - a potion of degeneration {unknown} e - a potion of attraction {unknown} f - 2 potions of brilliance Skills: + Level 0.5 Fighting - Level 0.4 Short Blades * Level 0.5 Staves + Level 2.2 Dodging * Level 3.4 Stealth * Level 2.3 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 2% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a bat corpse. You open the door. An adder comes into view. There is an open door here. A ball python comes into view. The adder hisses angrily. The ball python hisses angrily. Found a sedimented green potion. You barely miss the adder. Your grab misses the adder. The adder bites you. You closely miss the adder. Your grab misses the adder. The ball python bites you. The ball python grabs you. The ball python constricts you. The adder bites you. x2 The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder but do no damage. Your grab misses the adder. The adder barely misses you. The ball python barely misses you. The ball python constricts you. The adder closely misses you. You miss the adder. You grab the adder. You constrict the adder. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. You constrict the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, constricted by you, 92% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) The ball python bites you. You die... ########### ..........#*#********* #########.#,.,,,,,,,,* .# #.#.#*******,* .# #.#.# *,* .# ###.#.##### *,# ******* .######.........####.###***,,,,,, .<......................>,,,,,,*, .#####...†#.##..@..#,,,,,,,,,,,,, .#####....#.##...S.#.,**,,*,,*,** .............'.........,,,,,,,,** .#####....####.....#....,,*,**,** ..........# #####.#*.##*,*,**,** .#####....#######*.#*,..,,,,,,,,, ................##.#*,,#,,*,**,** ...................!,,,,,,****,** ........#÷..##.##*,**,,**,* *,** You could see a ball python. Vanquished Creatures An adder (D:2) 2 dart slugs 2 ball pythons 2 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) 3 quokkas 4 bats 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 380 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 383 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:1 | Reached XP level 3. HP: 10/21 MP: 3/6 1577 | D:2 | HP: 1/22 [ball python (2)] 1578 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, dk_noncrumbling_3, st_stairs_10, dk_noncrumbling_2, minmay_pentomino_o4 D:2: layout_basic, minmay_quantized Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Fighting | | 0.5 Short Blades | | 0.4 Staves | | 0.5 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Short sword || 8 Constrict || 20 Quarterstaff || 58 Tentacles || 6 Cast: Magic Dart || 10 Searing Ray || 3 Use: Scroll || 5 Stab: Sleeping || 9 Armor: Skin || 8 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1593 | 1549 | 44 | 44 | 1221 | 2 | 796.5 | Dungeon | 1593 | 1549 | 44 | 44 | 1221 | 2 | 796.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1241 daAuts D:2: 352 daAuts