Dungeon Crawl Stone Soup version 0.28-a0-233-gb8ca4b6547 (webtiles) character file. Game seed: 2263852351645984182 14 hgbash the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Aug 22, 2021. Slain by a kobold (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (351 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 351, Time: 00:02:30 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 0/5 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Skills: + Level 0.3 Fighting + Level 0.3 Maces & Flails + Level 2.1 Dodging * Level 3.1 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rat completely misses you. The rat closely misses you. You hit the rat. You kill the rat! The kobold throws a stone. The stone hits you. Found 3 gold pieces. Press: ? - help, v - describe, . - travel Here: a rat The floor. You thump the rat! You kill the rat! The kobold throws a stone. The stone misses you. A quokka comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm barely misses you. The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the goblin! You kill the goblin! The kobold throws a stone. The stone hits you. The searing ray misses the kobold. You finish channeling your searing ray. The kobold misses you. The quokka bites you but does no damage. The kobold hits you with a +0 short sword. The quokka bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... #...# #...#...# ##..##.##... ##.. #....# #...# $.. #....##h###.##.. #...#g..# #... #.####.J# #..## #.####..# #... #.......#####r# #..........)K@# #........##.### #...........# ##.......#### #.......# #.......# ####.#### #. You could see a quokka and a kobold. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 328 | D:1 | Learned a level 2 spell: Searing Ray 351 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, basic_ecumenical_altar, nrook_mini_vaults, minmay_vboxes Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Fighting | | 0.3 Maces & Flails | | 0.3 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Mace || 21 Constrict || 7 Cast: Magic Dart || 2 Searing Ray || 1 Armor: Skin || 5 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 358 | 0 | 0 | 268 | 1 | 358.0 | Dungeon | 358 | 358 | 0 | 0 | 268 | 1 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 358 daAuts