Dungeon Crawl Stone Soup version 0.28-a0-233-gb8ca4b6547 (webtiles) character file. Game seed: 7495636921452684026 21 hgbash the Conjurer (level 2, -7/17 HPs) Began as an Octopode Conjurer on Aug 22, 2021. Mangled by a gnoll (8 damage) ... on level 1 of the Dungeon. The game lasted 00:03:28 (1143 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1143, Time: 00:03:29 Health: -7/17 AC: 1 Str: 6 XL: 2 Next: 83% Magic: 0/5 EV: 13 Int: 20 God: Gold: 31 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword (weapon) Scrolls c - a scroll of fog {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 3.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a rat corpse. A bat comes into view. Found a grey potion. The bat hits you but does no damage. You barely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! d - a grey potion A gnoll comes into view. It is wielding a +0 spear. b - a +0 short sword (weapon) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. Without enough magic to sustain it, your searing ray dissipates. The gnoll misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear! You die... ......#......#...............# #. #######......##..............# #. ........#######..........#...###. ##....### #..........#...#... #....# #..[.......#...#.#. #....# #..........#.....#. #....# #.........######### #....# #.........###.....# #....# #g@.......##...P... #....# #.........#..P.P... #....# #.........#...##### .#....## #########.#...#.... b#.....# ###..P#.### P#.##### #PPP#.#.P .#....# ##### #..#.#.. .#..#.# ... ##.#.#P# #..#.###### ###.### You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 342 | D:1 | Learned a level 2 spell: Searing Ray 1143 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_3, aquarium_window_1, aquarium_window_fake, aquarium_view_2e, aquarium_pool_double, hellmonk_ecumenical_altar_defaced_shrine Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 28 Constrict || 9 Tentacles || 5 Short sword || 2 Cast: Magic Dart || 6 Searing Ray || 4 Stab: Distracted || 1 Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1142 | 1142 | 0 | 0 | 977 | 1 | 1142.0 | Dungeon | 1142 | 1142 | 0 | 0 | 977 | 1 | 1142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts