Dungeon Crawl Stone Soup version 0.28-a0-465-ge2dae52223 (webtiles) character file. Game seed: 3620795637267950979 272 hgbash the Conjurer (level 6, 0/46 HPs) Began as a Draconian Conjurer on Sept 14, 2021. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:55 (4857 turns). hgbash the Conjurer (Draconian Conjurer) Turns: 4857, Time: 00:15:55 Health: 0/46 AC: 6 Str: 9 XL: 6 Next: 2% Magic: 2/9 EV: 12 Int: 26 God: Gold: 109 SH: 0 Dex: 16 Spells: 3/9 levels left rFire . . . SeeInvis . i - +0 war axe (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn f - +6 ring of dexterity MPRegen 0.11/turn n - +6 ring of intelligence @: lethally poisoned (0 -> -1) A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +1 rapier e - a +0 hand axe g - a +0 dagger i - a +0 war axe of venom (weapon) k - a +1 mace of protection Jewellery f - a +6 ring of dexterity (left hand) n - a +6 ring of intelligence (right hand) Scrolls h - a scroll of magic mapping {unknown} j - a scroll of silence Potions b - a potion of degeneration c - a potion of flight d - a potion of curing {unknown} Skills: - Level 0.6 Fighting - Level 1.1 Short Blades - Level 2.5 Dodging - Level 2.2 Stealth - Level 0.2 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Conjurations + Level 4.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 23% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 7% 2 Animate Skeleton Necr 4% N/A 11% 1 Pain Necr 8% 1d4 11% 1 Vampiric Draining Necr 1% 2d6 30% 3 Fulminant Prism Conj/Hex 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Wu Jian Shops: D:1 = D:2 ! Annotations: D:4 Menkaure Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc barely misses you. You bump into the rock wall. You feel less confused. You feel sick. You kill the orc! The water moccasin bites you but does no damage. Something hits you but does no damage. The orc hits you but does no damage. The water moccasin barely misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. You miss the water moccasin. You miss something. You feel sick. Something hits you but does no damage. The water moccasin misses you. The orc closely misses you. Something completely misses you. The water moccasin bites you but does no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You miss something. You barely miss the water moccasin. You hit the orc. You feel sick. The water moccasin barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The water moccasin barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin! The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Something barely misses you. The orc hits you but does no damage. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin is heavily wounded. You die... .. ###.## ####....# #.......# #.......### #.........# #.........# #o........# #@).......# #)S.......## ##.........# #...).....# #..........# #........#.# ##########.# . .. You could see a water moccasin and an orc (very poisoned). Vanquished Creatures 3 vampire bats (D:3) A centaur skeleton (D:4) 3 adders 2 dart slugs 13 orcs 5 bat skeletons (D:3) 2 bat zombies (D:3) 7 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins 6 jackals 7 ball pythons 5 bats A frilled lizard (D:1) 5 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 759 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 814 | D:1 | Found Foshinu's Jewellery Shop. 1937 | D:2 | Reached XP level 3. HP: 16/27 MP: 6/6 2074 | D:2 | Learned a level 2 spell: Searing Ray 2078 | D:2 | Learned a level 3 spell: Dazzling Flash 2331 | D:2 | Found Wuitwamo's Distillery. 2578 | D:2 | Reached skill level 1 in Short Blades 2762 | D:2 | Found a faded altar of an unknown god. 2836 | D:2 | Found an ornate altar of the Wu Jian Council. 3471 | D:3 | Reached XP level 4. HP: 34/34 MP: 7/7 3506 | D:3 | Reached skill level 1 in Hexes 4366 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4382 | D:3 | Reached XP level 5. HP: 34/39 MP: 1/8 4745 | D:4 | Reached XP level 6. HP: 35/46 MP: 9/9 4826 | D:4 | Found an ornate altar of the Wu Jian Council. 4831 | D:4 | Noticed Menkaure 4832 | D:4 | You fall into a shaft and drop 1 floor! 4832 | D:5 | Entered Level 5 of the Dungeon 4843 | D:5 | Noticed a water moccasin 4856 | D:5 | HP: 1/46 [water moccasin (2)] 4857 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, serial_shops, nicolae_diamond_shop, basic_altar, shapermc_ecumenical_altar_mp_highgroup, chequers_serial_rivers_small_a D:3: layout_loops_ring, kennysheep_vampire_church, minmay_close_crescents D:4: layout_loops_corners, mainiacjoe_overflow_brackets, mainiacjoe_overflow_catch_the_wave, minmay_crystal_room, uniq_pikel, uniq_menkaure D:5: layout_basic, mainiacjoe_overflow_chevrons Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.2 Short Blades | 1 | 1.1 Hexes | 2 4 | 4.1 Fighting | | 0.6 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 83 | || 83 Unarmed | 11 | || 11 Rapier | 84 | 52 || 136 Tailslap | 21 | 9 || 30 Mace | | 10 || 10 War axe | | 5 || 5 Cast: Magic Dart | 12 | || 12 Searing Ray | 3 | 11 || 14 Use: Scroll | 8 | || 8 Stab: Sleeping | 2 | 3 || 5 Armor: Skin | 68 | 110 || 178 Dodge: Dodged | 147 | 177 || 324 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4888 | 4789 | 99 | 145 | 3875 | 5 | 977.6 | Dungeon | 4888 | 4789 | 99 | 145 | 3875 | 5 | 977.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1930 daAuts D:3: 1548 daAuts D:2: 1210 daAuts D:4: 172 daAuts D:5: 26 daAuts