Dungeon Crawl Stone Soup version 0.28-a0-563-gf77a47075d (webtiles) character file. Game seed: 3129359172966772681 5 hgbash the Magician (level 1, -6/15 HPs) Began as a Djinni Fire Elementalist on Sept 29, 2021. Mangled by a goblin (13 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (280 turns). hgbash the Magician (Djinni Fire Elementalist) Turns: 280, Time: 00:01:15 Health: -6/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) d - a +0 falchion Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration Scrolls c - a scroll of noise {unknown} Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 0.4 Unarmed Combat + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 3d4 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat misses you. The bat closely misses you. You closely miss the bat. The bat is severely wounded. The bat misses you. You miss the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat closely misses you. The foxfire hits the bat. You kill the bat! Your foxfire dissipates! Found a falchion and a whip. Found a tiny ruby amulet. You see here a +0 falchion. d - a +0 falchion You see here an amulet of magic regeneration. e - an amulet of magic regeneration Okay, then. You reach down and open the door. A quokka comes into view. There is an open door here. A goblin and a hobgoblin come into view. The goblin is wielding a +1 dagger of electrocution. The goblin shouts! The goblin misses you. The hobgoblin shouts! The quokka bites you. The goblin barely misses you. The hobgoblin hits you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. The goblin hits you with a +1 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... ... ......... .. +... ......... .. +## #... .....#.###.##..####... # ................. ... ... #..#............ ... #...#..#.##.......#####. ......v.g##..........##. ......r@v.'............. .......#g##.....#.##.##. .........##.....#.##.##. ....#.#####.....#.##.... ... #. #............. .. #. ###+###.####.. . # #.# #.. #.# #.. #.# #.. You could see a quokka (ally target), a hobgoblin (ally target) and a goblin. Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Vanquished Creatures (others) 7 foxfires (D:1) 7 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 280 | D:1 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh Action || total -------------------------++------- Melee: Unarmed || 7 Club || 3 Cast: Foxfire || 6 Armor: Robe || 1 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 216 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 216 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts